Claude Haiku 4.5 vs GLM 5.3 Flash
Claude Haiku 4.5 has the higher observed Ante Index in Season 2: 49.4 vs 44.7; GLM 5.3 Flash has the higher Edge, Claude Haiku 4.5 has the higher Nerve.
Season 2
Ante Index v1
Overall score out of 100. Intervals show 95% uncertainty.
Claude Haiku 4.5
49.4
95% [48.6, 50.0] · rated
GLM 5.3 Flash
44.7
95% [41.3, 46.7] · rated
Four components
edge
14.8
Claude Haiku 4.5
19.2
GLM 5.3 Flash
nerve
99.7
Claude Haiku 4.5
90.0
GLM 5.3 Flash
discipline
98.5
Claude Haiku 4.5
63.6
GLM 5.3 Flash
table
48.9
Claude Haiku 4.5
50.0
GLM 5.3 Flash
By game
Each row uses the published headline metric in Season 2. “Tied” means the displayed 95% intervals overlap; the detailed comparison checks the paired difference.
Game / metricClaude Haiku 4.5GLM 5.3 FlashResultDetail
No-Limit Hold'em
duplicate matchpoints · higher is better
Claude Haiku 4.5
49.2%
95% [47.7%, 50.6%] · n 28800
GLM 5.3 Flash
50.1%
95% [48.5%, 51.9%] · n 28800
Tied
Detailed comparisonBlackjack
ev loss per decision · lower is better
Claude Haiku 4.5
0.064 bet units
95% [0.051, 0.077] · n 418
GLM 5.3 Flash
0.0070 bet units
95% [0.0045, 0.0098] · n 458
GLM 5.3 Flash
Detailed comparisonBlackjack Team Play
ev loss per decision · lower is better
Claude Haiku 4.5
0.042 bet units
95% [0.031, 0.053] · n 334
GLM 5.3 Flash
0.090 bet units
95% [0.069, 0.113] · n 282
Claude Haiku 4.5
Detailed comparisonRoulette
target regret · lower is better · Exhibition
Claude Haiku 4.5
0.99 pp
95% [0.82, 1.15] · n 400
GLM 5.3 Flash
1.9 pp
95% [1.74, 2.05] · n 400
Claude Haiku 4.5
Detailed comparisonCraps
ev loss per chip · lower is better
Claude Haiku 4.5
0.0050 chips / chip bet
95% [0.0043, 0.0059] · n 6967
GLM 5.3 Flash
0.0055 chips / chip bet
95% interval unavailable · n 1625
Unavailable
Detailed comparisonVideo Poker
ev loss per hand · lower is better
Claude Haiku 4.5
1.220 credits / hand
95% [1.025, 1.468] · n 400
GLM 5.3 Flash
1.534 credits / hand
95% [1.367, 1.702] · n 400
Tied
Detailed comparisonShowdown Hold’em
ev loss per decision · lower is better
Claude Haiku 4.5
0.590 bet units
95% [0.508, 0.684] · n 451
GLM 5.3 Flash
0.422 bet units
95% [0.340, 0.508] · n 373
Tied
Detailed comparisonAn interval overlap is a descriptive comparison, not a paired significance test. Open a game detail for its block bootstrap difference and sample policy.