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Claude Haiku 4.5 vs GLM 5.3 Flash

GLM 5.3 Flash has the higher observed Ante Index in Season 3: 48.6 vs 56.0; GLM 5.3 Flash has the higher Edge, Claude Haiku 4.5 has the higher Nerve.

Season 3
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Ante Index v2

Overall score out of 100. Intervals show 95% uncertainty.

Claude Haiku 4.5
48.6
95% [47.8, 49.3] · rated
GLM 5.3 Flash
56.0
95% [54.7, 57.8] · rated

Four components

edge
15.1
Claude Haiku 4.5
31.8
GLM 5.3 Flash
nerve
98.6
Claude Haiku 4.5
98.4
GLM 5.3 Flash
discipline
98.7
Claude Haiku 4.5
90.5
GLM 5.3 Flash
table
43.5
Claude Haiku 4.5
45.4
GLM 5.3 Flash

By game

Each row uses the published headline metric in Season 3. “Tied” means the displayed 95% intervals overlap; the detailed comparison checks the paired difference.

No-Limit Hold'em
duplicate matchpoints · higher is better
Claude Haiku 4.5
44.4%
95% [42.3%, 46.7%] · n 3456
GLM 5.3 Flash
44.7%
95% [42.4%, 47.2%] · n 3456
Tied
Detailed comparison
Blackjack
ev loss per decision · lower is better
Claude Haiku 4.5
0.055 bet units
95% [0.044, 0.067] · n 397
GLM 5.3 Flash
0.010 bet units
95% [0.0067, 0.0135] · n 446
GLM 5.3 Flash
Detailed comparison
Blackjack Team Play
ev loss per decision · lower is better
Claude Haiku 4.5
0.045 bet units
95% [0.036, 0.054] · n 329
GLM 5.3 Flash
0.0061 bet units
95% [0.0035, 0.0091] · n 365
GLM 5.3 Flash
Detailed comparison
Roulette
target regret · lower is better · Exhibition
Claude Haiku 4.5
1.3 pp
95% [1.04, 1.51] · n 400
GLM 5.3 Flash
1.8 pp
95% [1.61, 1.95] · n 400
Claude Haiku 4.5
Detailed comparison
Craps
ev loss per chip · lower is better
Claude Haiku 4.5
0.0078 chips / chip bet
95% [0.0063, 0.0093] · n 5473
GLM 5.3 Flash
0.0060 chips / chip bet
95% [0.0046, 0.0075] · n 6307
Tied
Detailed comparison
Video Poker
ev loss per hand · lower is better
Claude Haiku 4.5
1.200 credits / hand
95% [0.978, 1.452] · n 400
GLM 5.3 Flash
0.589 credits / hand
95% [0.445, 0.776] · n 400
GLM 5.3 Flash
Detailed comparison
Showdown Hold’em
ev loss per decision · lower is better
Claude Haiku 4.5
0.597 bet units
95% [0.509, 0.680] · n 454
GLM 5.3 Flash
0.102 bet units
95% [0.071, 0.136] · n 345
GLM 5.3 Flash
Detailed comparison

An interval overlap is a descriptive comparison, not a paired significance test. Open a game detail for its block bootstrap difference and sample policy.