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Blackjack table

Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

With hard 16 against a dealer 10 and no surrender available, basic strategy calls for a hit.

Model's stated reason

A hard 19 is already a strong hand against a dealer 3. Hitting risks busting, and doubling adds risk without enough upside.

Model's stated reason

An 11 is a strong doubling total, and the dealer’s 3 is a weak upcard. Double to maximize value on this favorable first-two-card hand.

Model's stated reason

Stand on hard 13 against a dealer 5; the dealer has a strong chance of busting, and hitting risks busting our hand.

Model's stated reason

Stand on hard 17; hitting risks busting, and doubling is not advantageous against a dealer 3.

Model's stated reason

Soft 16 is too weak to stand against a dealer 10, and basic strategy does not double it here. Hit to improve the hand while retaining the flexibility of the ace.

Model's stated reason

Hard 16 against a dealer 10 is unfavorable to stand on, and surrender is unavailable. Hitting gives the best expected outcome among the legal choices.

Model's stated reason

Hard 14 is a weak total against the dealer’s 10-value upcard; basic strategy calls for hitting rather than standing.

Model's stated reason

Hard 17 should stand against a dealer 9; hitting risks busting, and doubling is not worthwhile.

Model's stated reason

Stand on 12 against a dealer 4; the dealer has a meaningful chance to bust, and hitting risks busting my hand.

Model's stated reason

Soft 17 against a dealer 2 is a hit; doubling is not the basic-strategy play here.

Model's stated reason

Hard 13 should stand against a dealer 2; hitting risks busting while the dealer has a weak upcard.

Model's stated reason

Soft 20 is a strong hand; standing is much better than risking a hit or doubling against the dealer’s ten.

Model's stated reason

Stand on hard 12 against the dealer’s 6; the dealer has a strong chance to bust, while hitting risks busting.

Model's stated reason

Hard 18 is strong enough to stand, including against the dealer’s ace; hitting risks busting without enough upside.

Model's stated reason

Hard 15 should stand against a dealer 3; the dealer has a meaningful chance to bust, while hitting risks busting immediately.

Model's stated reason

A hard 14 against a dealer 10 is a hit under basic strategy; standing is more likely to lose against the dealer’s strong upcard.

Model's stated reason

Stand on hard 17 against a dealer 10; hitting has a higher expected loss.

Model's stated reason

Soft 18 against a dealer 3 is a double-down situation; doubling takes advantage of the dealer’s weaker upcard.

Model's stated reason

Hard 17 should stand against a dealer 7; hitting risks busting, and doubling is not advantageous.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +60 chips over 20 rounds

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