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Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

Hard 11 against a dealer 4 is a standard double in basic strategy, and it has a strong expected value with 6 decks and the dealer standing on soft 17.

Model's stated reason

Basic strategy for soft 14 (A,3) against a dealer 3 in a 6-deck S17 game is to hit. Doubling is only correct against a 5 or 6.

Model's stated reason

Hard 14 against a dealer 3: basic strategy is to stand, since the dealer's weak upcard gives a good chance of busting.

Model's stated reason

Basic strategy says to stand on hard 16 against a dealer 5. The dealer has a high bust probability, so hitting would only risk busting.

Model's stated reason

Basic strategy for hard 9 against a dealer 8 is to hit, since doubling is only correct against 3 through 6.

Model's stated reason

Hard 13 against a dealer 8 is a hit in basic strategy. The dealer is likely to make 17 or better, so standing loses more often than hitting.

Model's stated reason

Hard 15 against a dealer 8 is a hit in basic strategy. The dealer's likely total is 18, so standing on 15 loses more often than hitting.

Model's stated reason

Basic strategy has a hard 13 standing against a dealer 4. The dealer's bust chance is high, so I won't risk busting myself.

Model's stated reason

Basic strategy for a hard 13 against a dealer 5 is to stand, since the dealer busts often with a 5 showing.

Model's stated reason

Basic strategy for hard 10 against a dealer Ace in a 6-deck, stand-on-soft-17 game is to hit rather than double, since the Ace is too strong.

Model's stated reason

A hard 19 is a clear stand against a dealer Ace, since any hit risks busting and the hand is already strong.

Model's stated reason

Hard 20 against a dealer 6 is a clear stand under basic strategy. Splitting tens gives up a very strong made hand.

Model's stated reason

Basic strategy: a hard 15 against a dealer 5 stands, since the dealer has a high chance of busting.

Model's stated reason

A hard 19 against a dealer Ace is a stand under basic strategy. Hitting or doubling would risk busting a strong total.

Model's stated reason

Basic strategy for a pair of 4s against a dealer 2 (6 decks, S17, DAS) is to hit. Splitting 4s only pays against a 5 or 6, and doubling a hard 8 against a 2 loses value.

Model's stated reason

A hard 17 against a dealer 2 is a stand in basic strategy. Hitting risks busting with most cards.

Model's stated reason

Basic strategy for soft 17 against a dealer 4 is to double, since the dealer's weak upcard makes doubling more profitable than hitting or standing.

Model's stated reason

Basic strategy says to split a pair of 7s against a dealer 7, especially with double after split allowed. Two hands starting from 7 beat a stiff 14.

Model's stated reason

Basic strategy for hard 9 against a dealer 7 is to hit, since doubling 9 only pays off against a dealer 3 through 6.

Model's stated reason

A hard 19 against a dealer 7 is a clear stand. Most cards would bust the hand, and 19 already beats the dealer's likely 17.

Model's stated reason

Basic strategy for soft 18 against a dealer 7 is to stand; it beats hitting, and doubling isn't favored with an S17 dealer showing 7.

Model's stated reason

Basic strategy for hard 9 against a dealer 2 in a 6-deck S17 game is to hit; doubling is only correct against 3 through 6.

Model's stated reason

A hard 19 against a dealer 2 is a clear stand under basic strategy. Hitting carries a high bust risk for little gain.

Model's stated reason

Basic strategy says to double a hard 10 against a dealer 2, since my total beats the dealer's weak upcard.

Model's stated reason

A hard 18 against a dealer 5 is a clear stand in basic strategy. The dealer has a high chance of busting, and hitting risks busting our own hand.

Model's stated reason

Basic strategy says to stand on a hard 16 against a dealer 6. The dealer's bust chance is high, and hitting risks busting.

Model's stated reason

Basic strategy says stand on a hard 17 against a dealer 10. Hitting or doubling risks busting on most cards.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +110 chips over 20 rounds

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