Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 8:38 PM UTC
Action timeline
Model's stated reason
Basic strategy says to stand on hard 12 against a dealer 5, since the dealer's bust chance is high.
Model's stated reason
Basic strategy: a hard 12 against a dealer 8 is a hit, since the dealer's strong upcard makes standing worse.
Model's stated reason
Hard 14 against a dealer 8 is a hit under basic strategy. The dealer's likely total of 18 beats a stand on 14 too often.
Model's stated reason
A hard 20 against a dealer 8 is a clear stand, since almost any hit would bust and 20 is a strong favorite.
Model's stated reason
Basic strategy for soft 16 (A,5) against a dealer 5 is to double, since the dealer's weak upcard makes doubling on this soft hand +EV.
Model's stated reason
Basic strategy says to hit a hard 13 against a dealer 10, since standing on 13 loses more often than hitting.
Model's stated reason
Basic strategy for hard 10 against a dealer 10 is to hit, not double, since the dealer's ten upcard is too strong. With peek already done, the dealer has no blackjack, but hitting is still correct.
Model's stated reason
A hard 16 against a dealer 10 is a close decision. Under composition-dependent strategy for six decks, standing is slightly better on a 16 made of three or more cards.
Model's stated reason
Hard 12 against a dealer 10 is a hit under basic strategy. The dealer is strong, so standing loses more often than risking a bust.
Model's stated reason
Basic strategy says to stand on hard 18 against a dealer 10. Hitting would risk busting on a hand that often wins or pushes.
Model's stated reason
A hard 20 against a dealer 7 is a strong favorite, so standing is the basic-strategy play. Splitting tens would give up a very likely win.
Model's stated reason
Basic strategy says to stand on a hard 14 against a dealer 6, since the dealer has a high chance of busting. Hitting here risks busting for no gain.
Model's stated reason
Basic strategy for hard 10 against a dealer 2 is to double down, because our total beats the dealer's upcard. Doubling is legal here.
Model's stated reason
Hard 17 against a dealer 5 is a clear stand in basic strategy. The dealer is in a weak bust-prone spot, and any hit risks busting.
Model's stated reason
Hard 8 against a dealer 10 is a clear hit under basic strategy. Doubling is wrong, and standing on 8 would be far worse.
Model's stated reason
Hard 18 against a dealer 10 is a stand under basic strategy, since hitting carries a high bust risk and 18 wins or pushes often enough.
Model's stated reason
Basic strategy says to hit a hard 14 against a dealer 10. Surrender isn't available, so hitting is the best option.
Model's stated reason
Hard 20 against a dealer 10 is a clear stand. Hitting busts on anything but an ace.
Model's stated reason
Basic strategy for soft 17 against a dealer 2 is to hit, since doubling only pays off against 3 through 6. Standing on 17 is weak, and hitting cannot bust this soft hand.
Model's stated reason
A hard 17 against a dealer 2 is a standard stand, since hitting risks busting for little gain.
Model's stated reason
Hard 10 against a dealer 9 is a double down under basic strategy, since we have the stronger total and a good chance of drawing a 10-value card.
Model's stated reason
A hard 6 against a dealer 10 cannot bust on the next card, so basic strategy says hit. Doubling or standing would both be clearly worse.
Model's stated reason
Hard 13 against a dealer 10 is a hit under basic strategy, since the dealer's strong upcard makes standing worse than the risk of busting.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -75 chips over 20 rounds
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