Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 8:38 PM UTC
Action timeline
Model's stated reason
Hard 20 against a dealer 5 is a very strong hand. Basic strategy says never split tens, so standing has the highest expected value.
Model's stated reason
Hard 17 against a dealer 10 is a stand in basic strategy; hitting risks a bust too often to be worth it.
Model's stated reason
Hard 9 against a dealer 6 is a standard double in basic strategy, since the dealer's weak upcard makes the extra bet profitable.
Model's stated reason
Hard 12 against a dealer 10 is a hit under basic strategy, because standing loses more often than risking a bust.
Model's stated reason
With a hard 17 against a dealer 10, basic strategy is to stand, since the bust risk from hitting outweighs the gain.
Model's stated reason
Basic strategy for hard 14 against a dealer Ace is to hit. Surrender isn't offered, and standing on 14 loses too often to a strong upcard.
Model's stated reason
Basic strategy for hard 16 against a dealer Ace, with no surrender available, is to hit. Standing on 16 against an Ace loses more often than hitting does.
Model's stated reason
Basic strategy for hard 15 against a dealer 8 is to hit, since the 8 is a strong upcard and standing on 15 loses more often.
Model's stated reason
Basic strategy for a hard 17 is always to stand; hitting risks busting on most cards, even against a dealer 10.
Model's stated reason
Basic strategy for a hard 10 against a dealer 10 is to hit, not double, since the dealer's strong upcard makes doubling unprofitable.
Model's stated reason
A hard 20 against a dealer 10 is a clear stand; any hit other than an ace busts.
Model's stated reason
Basic strategy says to hit a hard 9 against a dealer 10; doubling is only correct against dealer 3-6.
Model's stated reason
Basic strategy says to hit a hard 13 against a dealer 10, since a stiff total loses too often to a strong upcard if we stand. Surrender is not available, so hitting is the best option.
Model's stated reason
A hard 18 against a dealer 10 is a stand in basic strategy, since hitting risks busting on most cards. Standing gives the better expected value.
Model's stated reason
Basic strategy says to stand on a pair of 9s against a dealer 10 (six decks, S17). Hard 18 is a better bet than splitting into two 9s against a strong upcard.
Model's stated reason
A hard 18 against a dealer 8 is a clear stand under basic strategy. It beats the dealer's most likely total of 18 or ties it, and any hit risks busting.
Model's stated reason
Basic strategy says to hit a hard 14 against a dealer 10, because standing loses more often. Surrender isn't offered, so hitting is the best option.
Model's stated reason
Basic strategy says to always stand on hard 17, including against a dealer 8. Hitting or doubling risks busting for little gain.
Model's stated reason
Basic strategy says to hit a hard 14 against a dealer 7, because the dealer is likely to make 17 or better.
Model's stated reason
A hard 5 against a dealer 10 cannot bust on the next card, and basic strategy says to hit. Doubling or standing would be clearly worse.
Model's stated reason
Soft 16 against a dealer 10 is a clear hit under basic strategy. A soft total cannot bust on one card, and 16 rarely wins by standing.
Model's stated reason
Hard 12 against a dealer 10 is a hit under basic strategy. Standing loses more often because the dealer is likely to make 17 or better.
Model's stated reason
A hard 20 against a dealer 10 is a clear stand, since any hit except an ace busts.
Model's stated reason
Basic strategy for a hard 12 against a dealer 10 is to hit. Standing loses more often, since the dealer is likely to make 17 or better.
Model's stated reason
A hard 20 against a dealer 10 is a clear stand, since hitting would bust on almost any card.
Model's stated reason
Basic strategy says to hit a pair of 3s against a dealer 10. Splitting against a strong upcard loses value.
Model's stated reason
Composition-dependent strategy says a multi-card hard 16 against a dealer 10 should stand. The two 3s removed from the shoe are cards that would have helped a hit, so standing edges out hitting here.
Model's stated reason
Basic strategy for a hard 13 against a dealer 8 is to hit, because the dealer's strong upcard makes standing on 13 a losing play.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -15 chips over 20 rounds
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