Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
Pair of 5s plays as hard 10; basic strategy doubles against a dealer 2 since one more card gives a strong 20/19 and the dealer is weak.
Model's stated reason
Hard 20 against a dealer J is a near-certain winner; hitting or doubling risks busting a premium hand for negligible gain.
Model's stated reason
Hard 16 against a dealer 10 is a losing standing position; basic strategy says hit, taking one card and hoping for 17-21.
Model's stated reason
Hard 16 against a dealer 4 is a stand per basic strategy; the dealer's bust probability is high and hitting risks busting with 10-value cards abundant.
Model's stated reason
Soft 14 against a dealer 10 is a clear hit per basic strategy; the ace gives a free draw with no bust risk, and standing leaves a very weak total.
Model's stated reason
Soft 19 vs dealer 10 is a stand per basic strategy; hitting risks busting with little gain.
Model's stated reason
Soft 16 against a dealer Ace is a clear basic-strategy hit; doubling is only correct against weak upcards like 4-6.
Model's stated reason
Hard 16 against a dealer Ace is one of the worst standing spots; with no surrender available, hitting minimizes expected loss despite high bust risk.
Model's stated reason
Hard 15 against a dealer ace is a strong loser; with no surrender available, basic strategy says hit since standing loses to the ace's high made-hand frequency.
Model's stated reason
Hard 9 against a dealer 7 is a clear hit per basic strategy; drawing a 10 gives 19 while standing on 9 loses to the dealer's likely 17-20.
Model's stated reason
Hard 19 is a very strong hand; standing wins against a dealer 7 in the vast majority of outcomes, while hitting risks busting for negligible gain.
Model's stated reason
Basic strategy: with 9,9 against a dealer 10, standing on hard 18 is correct; splitting into two hands against a strong upcard loses more on average.
Model's stated reason
Hard 18 against a dealer queen is a strong standing hand; hitting risks busting for negligible gain, and doubling is far too risky.
Model's stated reason
Hard 16 against a dealer 8 is a losing standing position; basic strategy calls for a hit since the dealer's expected total beats 16 too often.
Model's stated reason
Basic strategy: hard 18 vs dealer 10 is a marginal loser standing (dealer 10 makes 18 only ~55% likely to win), so hitting is slightly better despite bust risk.
Model's stated reason
Hard 14 against a dealer 10 is a clear basic-strategy hit; standing loses to any dealer 17+ and doubling risks busting on 8+.
Model's stated reason
Hard 7 vs dealer 8 is far below 17; hitting is clearly correct and doubling is too weak.
Model's stated reason
Soft 18 against a dealer 8 is a stand per basic strategy; hitting risks busting with little gain since dealer 8 only wins against 19+.
Model's stated reason
Soft 14 against a dealer 7 is a clear hit per basic strategy; the ace gives flexibility and standing leaves a weak total that loses unless the dealer busts.
Model's stated reason
Soft 16 vs dealer 7 is a clear hit per basic strategy; the ace gives a free redraw with no bust risk on one card, and standing loses to the dealer's likely 17-20.
Model's stated reason
Hard 16 against a dealer 7 is a basic-strategy hit: the dealer makes 17-21 often enough that standing loses more than hitting, and busting still loses only one bet.
Model's stated reason
Hard 17 against a dealer 7 is a stand per basic strategy; hitting risks busting with no upside since dealer 7 only pushes or beats me if they make 17-21 anyway.
Model's stated reason
Hard 15 against a dealer 9 is a clear hit per basic strategy; standing loses to the dealer's likely 19, and only a 6-9 busts me.
Model's stated reason
Hard 7 against a dealer 9 is far too weak to stand or double; basic strategy is to hit and try to build a competitive total.
Model's stated reason
Hard 17 is above the hitting threshold in basic strategy; hitting risks busting with no meaningful gain against a dealer 9.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: 0 chips over 20 rounds
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