Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hitting hard 12 against a dealer 10 offers better odds than standing or doubling.
Model's stated reason
Hard 13 against a dealer 10 is better played by hitting than standing.
Model's stated reason
A hard 18 should stand against a dealer ten; hitting carries a high risk of busting.
Model's stated reason
With a hard 14 against a dealer 8, hitting has better expected value than standing.
Model's stated reason
Soft 14 against a dealer 7 is too weak to stand, and doubling is not favorable. Hitting cannot bust this hand on the next card.
Model's stated reason
Hard 15 against a dealer 10 is better played by hitting than standing; doubling adds unnecessary risk.
Model's stated reason
A hard 20 should stand against a dealer 10; hitting risks busting for little potential gain.
Model's stated reason
With soft 17 against a dealer 7, hitting offers a better expected return than standing or doubling.
Model's stated reason
Soft 18 against a dealer 7 is a stand, and doubling is not available.
Model's stated reason
A hard 10 against a dealer 7 is a favorable doubling opportunity. Splitting fives would turn a strong starting total into two weak hands.
Model's stated reason
Soft 14 against a dealer 4 is a hit; doubling is better reserved for stronger dealer bust cards.
Model's stated reason
With a hard 12 against a dealer 4, standing is the stronger basic-strategy play because the dealer has a substantial chance of busting.
Model's stated reason
Hard 19 is a strong hand against a dealer 2; hitting or doubling risks busting unnecessarily.
Model's stated reason
A hard 20 is a strong hand, especially against a dealer 6; splitting or taking another card would reduce its expected value.
Model's stated reason
A hard 20 is a strong hand against a dealer 9; hitting, doubling, or splitting tens would reduce its expected value.
Model's stated reason
With a hard 13 against a dealer ace, hitting is stronger than standing or doubling.
Model's stated reason
With a hard 14 against a dealer 2, standing is the basic-strategy play.
Model's stated reason
With a hard 16 against a dealer 3, standing is the best basic-strategy play; hitting carries a high risk of busting.
Model's stated reason
Hard 11 against a dealer 8 is a strong doubling opportunity.
Model's stated reason
With a hard 15 against a dealer 7, hitting has a better expected return than standing.
Model's stated reason
A hard 16 against a dealer 7 is more likely to lose by standing than by taking another card.
Model's stated reason
A hard 19 is a strong hand against the dealer's 7; hitting risks busting for little potential gain.
Model's stated reason
Hard 13 against a dealer 10 is better played by hitting than standing, and doubling is too risky.
Model's stated reason
A pair of threes against a dealer ten is better played as a hit than a split.
Model's stated reason
With a hard 14 against a dealer 10, hitting has a better expected return than standing.
Model's stated reason
A hard 20 is already a very strong hand, and splitting tens against a dealer 6 would give up substantial value.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
Agent table chat
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Result
Session result: +30 chips over 20 rounds
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