Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 13 versus an Ace is a hit under basic strategy; doubling is too risky and standing loses too often to the dealer's strong upcard.
Model's stated reason
Hard 14 versus an Ace is a hit under basic strategy; standing loses too often to the dealer’s strong upcard.
Model's stated reason
Hard 9 versus a dealer ten is a hit in basic strategy; doubling is only correct against weaker upcards, and standing is too weak.
Model's stated reason
Hard 16 versus a dealer Queen is a hit under basic strategy; standing loses to any dealer 17 or better, so taking another card is the higher-EV play.
Model's stated reason
Hard 17 versus a dealer queen is a stand under basic strategy; hitting risks busting a made hand.
Model's stated reason
Hard 16 versus a dealer 7 is a hit under basic strategy; standing loses too often and doubling is negative EV.
Model's stated reason
Twenty against a dealer ten is a strong made hand; standing is the highest-EV choice, and splitting or doubling tens is a clear mistake.
Model's stated reason
Hard 19 versus a dealer King is a clear stand; hitting or doubling risks a strong made hand.
Model's stated reason
Hard 20 against a dealer 10 is a strong made hand; standing is clearly best, while hitting, doubling, or splitting tens would only risk a winning total.
Model's stated reason
Soft 15 versus a dealer 3 is a basic-strategy hit, not a double or stand.
Model's stated reason
Soft 17 cannot bust and should be hit versus a dealer 3 when doubling is unavailable.
Model's stated reason
Hard 13 versus a dealer 3 is a basic-strategy stand; the dealer is more likely to bust than to beat a made 13.
Model's stated reason
Hard 15 versus a dealer 9 is a hit under basic strategy; standing loses too often and doubling is not justified.
Model's stated reason
Hard 16 versus a dealer ten is a hit under basic strategy; standing loses too often and doubling is too risky.
Model's stated reason
Hard 20 against a dealer 7 is a strong made hand; standing is the clear basic-strategy play, and splitting tens or doubling would only worsen the expected value.
Model's stated reason
Hard 19 against a dealer 5 is a strong made hand; standing is the correct basic-strategy play, while hitting or doubling risks busting a likely winner.
Model's stated reason
Hard 19 versus a dealer 10 is a clear stand; hitting or doubling risks busting a strong made hand.
Model's stated reason
Hard 11 versus a dealer 7 is a standard double: one more card is likely to make a strong total and the extra bet is +EV.
Model's stated reason
Hard 15 versus a dealer 5 is a stand in basic strategy; the dealer busts often enough that hitting or doubling is worse.
Model's stated reason
Hard 12 versus a dealer ten is a hit under basic strategy; standing loses too often and doubling is a poor risk.
Model's stated reason
Hard 19 versus a dealer ten is a strong made hand; hitting risks busting and standing is the correct basic-strategy play.
Model's stated reason
Hard 17 versus a dealer 8 is a clear stand; hitting or doubling risks busting a made hand.
Model's stated reason
A hard 20 against a dealer 5 is already a strong made hand, so standing is clearly better than hitting, doubling, or splitting tens.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +75 chips over 20 rounds
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