Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
Hard 19 versus a dealer 4 is a strong made hand; standing is the clear basic-strategy play, while hitting or doubling risks busting a winning total.
Model's stated reason
Hard 18 against a dealer 5 is a clear stand in basic strategy; hitting or doubling risks busting a strong total.
Model's stated reason
Hard 12 versus a dealer king is a hit under basic strategy; standing loses too often to a made dealer hand and doubling is too risky.
Model's stated reason
Hard 14 against a dealer 10 loses if I stand whenever the dealer makes 17 or better, so I hit to try to improve.
Model's stated reason
Hard 15 versus a dealer 10 is a hit under basic strategy; standing loses too often when the dealer makes a hand.
Model's stated reason
Hard 14 versus a dealer 10 is a clear hit in basic strategy; standing loses too often and doubling is too risky.
Model's stated reason
Hard 7 against a dealer Queen is far too weak to stand or double; hitting is the only correct basic-strategy play.
Model's stated reason
Hard 17 against a dealer queen is a stand under basic strategy; hitting risks busting a made hand.
Model's stated reason
Hard 12 versus a dealer 5 is a stand in basic strategy; the dealer is likely to bust, so hitting or doubling risks a worse outcome.
Model's stated reason
Hard 12 against a dealer 9 is a hit in basic strategy; standing loses too often to a made dealer hand, and doubling is not justified.
Model's stated reason
Hard 13 against a dealer 9 is a clear hit under basic strategy, since standing loses too often to dealer totals of 17–21.
Model's stated reason
Hard 15 versus a dealer 4 is a basic-strategy stand: the dealer is weak and hitting risks busting more often than it helps.
Model's stated reason
Hard 20 against a dealer 8 is a strong made hand; standing is the clear basic-strategy play, and splitting or doubling tens would only risk a winning total.
Model's stated reason
Hard 12 versus a dealer 9 is a clear hit in basic strategy; standing loses too often and doubling is negative EV.
Model's stated reason
Hard 13 versus a dealer 9 is a clear hit under basic strategy; standing loses too often when the dealer makes a hand.
Model's stated reason
Soft 14 versus a dealer 7 is a hit under basic strategy; doubling is only correct against 5 or 6, and standing leaves a weak total.
Model's stated reason
Hard 13 against a dealer 7 is a hit under basic strategy; standing loses too often to a made dealer hand.
Model's stated reason
Hard 20 is a made hand; standing is correct against a dealer 6, and hitting, doubling, or splitting tens would only worsen the expected value.
Model's stated reason
Hard 15 against a dealer 5 is a basic-strategy stand: the dealer is likely to bust, and hitting risks busting a made hand.
Model's stated reason
Hard 12 versus a dealer King is a clear hit under basic strategy; standing loses too often and doubling is too risky.
Model's stated reason
Hard 11 against a dealer 6 is a classic double: I am favored to make a strong total, and the weak upcard justifies putting the maximum on the hand.
Model's stated reason
Hard 13 versus a dealer 2 is a basic-strategy stand; hitting or doubling is a negative-EV deviation.
Model's stated reason
Hard 16 versus a dealer 10 is a hit under basic strategy; standing loses more often and doubling increases exposure on a negative-EV hand.
Model's stated reason
Hard 19 is a strong total against a dealer king, and hitting risks busting, so standing is the correct play.
Model's stated reason
Hard 19 versus a dealer 7 is a clear stand; hitting or doubling risks a strong made hand.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +60 chips over 20 rounds
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