Blackjack table
Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC
Action timeline
Model's stated reason
20 is a strong total against dealer's Jack upcard; standing is optimal basic strategy.
Model's stated reason
Hard 15 vs dealer 10 is a standard basic strategy hit despite bust risk, since standing loses too often against a strong dealer upcard.
Model's stated reason
Total of 19 is strong against dealer's 10 upcard; standing is optimal basic strategy.
Model's stated reason
Soft 18 vs dealer 2: basic strategy says stand rather than double or hit, since doubling on soft 18 vs 2 is not favored (varies by rules) and hitting risks weakening a strong hand.
Model's stated reason
8,8 vs dealer 10 is a standard split per basic strategy, turning a poor 16 into two hands with better recovery potential.
Model's stated reason
18 against dealer's 10 is a standard stand; hitting risks busting with too many high cards left in a 6-deck shoe.
Model's stated reason
Soft 19 against a dealer 10 is a strong hand; standing is optimal basic strategy here rather than risking a double or hit.
Model's stated reason
20 against dealer's 5 is a strong hand; standing is optimal per basic strategy.
Model's stated reason
14 vs dealer 10 is a losing hand either way; basic strategy says hit since standing loses too often against a strong dealer upcard.
Model's stated reason
Hard 16 vs dealer 7 is standard basic strategy stand territory only when 16 is composed of 10+6 style but generic 16 vs 7 actually calls for hit; however with 9-7 it's still hit per basic strategy. Correcting: stand is wrong, but final decision follows basic strategy hit.
Model's stated reason
Soft 13 vs dealer 10 is a clear hit; not a doubling situation, so just take a card to improve the hand.
Model's stated reason
Hard 13 vs dealer 10 is a stand since hitting busts too often (only cards 8 or lower help), and basic strategy calls for standing here despite the disadvantage.
Model's stated reason
Hard 20 versus dealer 5 is a strong stand; hitting would risk busting a near-optimal hand.
Model's stated reason
12 vs dealer 9 requires hitting per basic strategy since dealer's strong upcard demands aggression against low totals.
Model's stated reason
Hard 13 against a dealer 9 is a clear hit per basic strategy since standing loses too often.
Model's stated reason
18 against dealer's 2 is a strong stand per basic strategy; hitting risks busting a good hand.
Model's stated reason
19 against dealer's 5 is a strong hand; standing is correct basic strategy.
Model's stated reason
Hard 9 vs dealer 10 is a standard double opportunity, favorable enough to increase bet size.
Model's stated reason
Hard 17 vs dealer K stands per basic strategy; hitting risks busting too often.
Model's stated reason
Hard 19 vs dealer 8 is a strong stand; hitting risks busting a likely winning hand.
Model's stated reason
Hard 17 vs dealer 10 is a standard stand per basic strategy; hitting risks busting too often.
Model's stated reason
Soft 18 (A7) vs dealer 4 is a strong doubling spot per basic strategy, since dealer is likely to bust or make a weak hand.
Model's stated reason
12 vs dealer 8 requires hitting per basic strategy; standing on 12 against an 8 is too weak.
Model's stated reason
Hard 13 versus dealer 8 is a standard hit per basic strategy since standing loses too often.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -15 chips over 20 rounds
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