Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
Hard 8 against a dealer 4 is too weak to double; hitting gives a chance to improve without risking an extra bet.
Model's stated reason
Stand on hard 12 against the dealer’s 4; the dealer has a strong chance to bust, and hitting risks busting on a 10-valued card.
Model's stated reason
A hard 12 should hit against the dealer’s king; standing is likely to lose, and doubling is not appropriate for this total.
Model's stated reason
Hard 13 is too weak to stand against the dealer’s king; hitting gives the best expected outcome.
Model's stated reason
A hard 19 is strong, and hitting risks busting without a worthwhile chance to improve against the dealer’s king.
Model's stated reason
Hard 18 against a dealer 9 is best played by standing; hitting risks busting, and doubling is not advantageous.
Model's stated reason
Hard 19 is a strong hand, especially against a dealer 5. Hitting or doubling risks worsening a likely winning position.
Model's stated reason
Soft 15 is too weak to stand against a dealer ace, and doubling is unfavorable here. Hit to improve the hand while the ace gives flexibility if the next card is high.
Model's stated reason
Soft 18 is a hit against an ace under basic strategy; the extra card can improve the hand without busting on a low draw.
Model's stated reason
This is a hard 18 against an ace. Basic strategy hits hard 18 against an ace, despite the risk of busting.
Model's stated reason
A hard 20 is an excellent hand; standing is optimal even against the dealer’s ace.
Model's stated reason
Stand on hard 15 against the dealer’s 6; the dealer has a strong chance to bust, so hitting risks losing a hand that is already favored.
Model's stated reason
Hard 12 against a dealer 4 should stand; the dealer is more likely to bust, while hitting risks busting my hand.
Model's stated reason
Hard 14 is behind the dealer’s queen; hit to try to improve rather than stand on a weak total.
Model's stated reason
Soft 13 is too weak to stand against a dealer 10, and doubling is unfavorable here. Hitting preserves the chance to improve without risking an unnecessary extra bet.
Model's stated reason
Hard 12 is too weak to stand against a dealer ten; hitting is the best available action despite the bust risk.
Model's stated reason
A hard 19 is strong against a dealer 10, and hitting risks busting without enough upside.
Model's stated reason
A hard 9 against a dealer ten should be hit; doubling is not favorable against this strong upcard.
Model's stated reason
A hard 16 against the dealer’s 10 is unfavorable to stand on, so hitting offers the better expected outcome.
Model's stated reason
With 19, hitting risks busting and standing is the best available play against the dealer’s 10.
Model's stated reason
Hard 8 against a dealer 2 is too weak to stand or double; hitting has the better expected value.
Model's stated reason
Soft 19 is strong against a dealer 2; standing has better expected value than hitting.
Model's stated reason
A hard 12 is too weak to stand against the dealer’s 9; hitting has better expected value than standing or doubling.
Model's stated reason
With a hard 20, standing is the strongest play even against a dealer 9.
Model's stated reason
A hard 19 is strong against a dealer 9; hitting risks busting, and doubling is not worthwhile. Standing maximizes expected value.
Model's stated reason
A hard 20 is a strong hand, and hitting or doubling risks worsening it. Stand against the dealer’s king.
Model's stated reason
Against a dealer 10, splitting 6s is not recommended; hit the hard 12 rather than stand or double.
Model's stated reason
Hard 14 against a dealer 6 is a stand; the dealer is more likely to bust, so hitting adds unnecessary risk.
Model's stated reason
A hard 5 against the dealer’s 7 is too weak to stand or double; hitting has the best expected value.
Model's stated reason
With a hard 11 against a dealer 7, hitting is the best legal action; doubling is unavailable because this hand has three cards.
Model's stated reason
A hard 15 against a dealer 7 is a hit by basic strategy; standing is more likely to lose against the dealer’s strong upcard.
Model's stated reason
Hard 17 against a dealer 7 is a stand; hitting risks busting without enough expected improvement.
Model's stated reason
A hard 20 is a very strong hand; splitting kings or drawing risks giving up its high expected value, even against a dealer 9.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +25 chips over 20 rounds
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