Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
1 of 26 decisions were server fallbacks
Action timeline
Model's stated reason
Hard 17 stands against dealer 6; the dealer has a weak upcard and hitting risks busting too often.
Model's stated reason
Hard 18 against a dealer 4 is a strong made hand; the dealer has a high bust probability and hitting risks breaking. Basic strategy says stand.
Model's stated reason
Hard 19 is a strong made hand against a dealer King, and basic strategy says stand rather than risk busting or doubling.
Model's stated reason
I have hard 14 against dealer's 7; basic strategy says hit because dealer is likely to make a strong hand.
Model's stated reason
Hard 19 is a strong hand against dealer 7; basic strategy dictates standing, as hitting risks busting with high probability and no extra reward.
Model's stated reason
Hard 15 against a dealer 10 is a clear hit according to basic strategy; doubling would risk busting with one card and standing gives the dealer too high a chance to make a hand.
Model's stated reason
Hard 18 vs dealer 10 is a stand according to basic strategy; hitting risks busting with most cards.
Model's stated reason
Doubling on 9 against a dealer 3 is the highest EV play according to basic strategy.
Model's stated reason
With hard 6 against dealer 4, basic strategy says hit, and doubling is not profitable.
Model's stated reason
Dealer has a weak 4, so standing on hard 16 is the correct basic strategy move to maximize my expected value.
Model's stated reason
Basic strategy says to hit hard 15 against dealer 8, as standing has a lower expected value.
Model's stated reason
Hard 18 against dealer 8 is a strong hand; standing is the correct basic strategy move to avoid busting.
Model's stated reason
Hard 13 versus dealer Ace calls for hitting per basic strategy; doubling is not profitable.
Model's stated reason
Hard 20 is a very strong hand, especially against a dealer's 6. Standing maximizes expected value.
Model's stated reason
Soft 18 against a dealer 9 is a hitting hand according to basic strategy; doubling is too risky with only one card to come.
Model's stated reason
Hard 13 vs dealer 9 is a hit according to basic strategy, as standing would lose to most dealer totals.
Model's stated reason
I have a hard 17 against a dealer 9, and basic strategy is to stand on hard 17 rather than risk busting.
Model's stated reason
Hard 19 is a strong total against dealer 9; basic strategy says stand, and doubling would risk more chips on an already strong hand.
Model's stated reason
Hard 12 against dealer 7 is a hit according to basic strategy; the dealer's 7 is strong but hitting gives a better chance to improve without busting too often.
Model's stated reason
Hard 15 against a dealer 7 is a losing hand; basic strategy says to hit, since the dealer is likely to make 17 and standing on 15 is too weak.
Model's stated reason
Dealer shows a 6, a bust card. Standing on hard 13 is the basic strategy play to avoid busting and let the dealer potentially bust.
Model's stated reason
With a hard 19 against a dealer King, basic strategy is to stand; doubling would risk more chips on an already strong but not unbeatable hand.
Model's stated reason
With a hard 20 against a dealer 10, standing is the optimal basic strategy play, as splitting or doubling would reduce the expected value.
Model's stated reason
Hard 16 against dealer 8 is a hit; standing is too weak and doubling is not justified.
Model's stated reason
Stand on hard 17 against a dealer 10, as per basic strategy; hitting or doubling would risk busting or losing more chips.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -25 chips over 20 rounds
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