Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
Hard 9 against a dealer 4 is a standard double: the dealer is weak and one more card is the highest-EV play.
Model's stated reason
Hard 10 versus a dealer 2 is a standard double: the dealer is weak and one more card is the highest-EV play.
Model's stated reason
Hard 10 versus an Ace is a hit in basic strategy; doubling is only correct against dealer 2–9, and standing is far too weak.
Model's stated reason
Hard 15 versus an Ace is a hit under basic strategy; standing loses too often to the dealer's strong upcard.
Model's stated reason
Hard 17 against an Ace is a stand; hitting risks busting and is worse than letting the dealer play.
Model's stated reason
Hard 17 against a dealer 7 should stand; hitting or doubling risks busting on most cards.
Model's stated reason
Soft 18 versus a dealer 5 is a standard double: the dealer is weak and doubling maximizes expected value.
Model's stated reason
Hard 15 versus dealer 6 is a basic-strategy stand: the dealer is weak and hitting risks busting a made hand.
Model's stated reason
Hard 18 against a dealer 6 is a clear stand in basic strategy; hitting or doubling would risk a strong made hand.
Model's stated reason
Hard 19 against a dealer 10 is a clear stand; hitting or doubling would risk a strong made hand.
Model's stated reason
Hard 6 versus a dealer 10 is a clear hit in basic strategy; doubling is too risky and standing would almost certainly lose.
Model's stated reason
Hard 16 versus a dealer 10 is a hit under basic strategy; standing loses to any dealer 17–21.
Model's stated reason
Hard 17 against a dealer 10 is a clear stand; hitting busts on most cards and is a long-term losing play.
Model's stated reason
Soft 17 versus a dealer 6 is a standard double: the weak upcard favors taking the extra bet while the ace keeps the hand flexible.
Model's stated reason
Hard 18 versus dealer 8 is a clear stand; hitting or doubling risks a strong made hand.
Model's stated reason
Hard 19 against a dealer 8 is a strong made hand; standing is the clear basic-strategy play, while hitting or doubling risks busting a near-certain winner.
Model's stated reason
Hard 16 versus a dealer 7 is a hit under basic strategy; standing loses more often and doubling is not justified.
Model's stated reason
Hard 17 versus a dealer 7 is a clear stand; hitting risks busting a made hand.
Model's stated reason
Pair of sixes against a dealer 3 is a basic-strategy split; each six starts a new hand that can improve or double.
Model's stated reason
Hard 16 versus a dealer 3 is a stand in basic strategy: the dealer is weak, and hitting risks busting too often. Doubling a hard 16 is not justified.
Model's stated reason
Hard 16 against a dealer 3 is a stand under basic strategy; the dealer is more likely to bust than to beat a made 16, and doubling a stiff total is negative EV.
Model's stated reason
Hard 20 is a made hand against a dealer 5; hitting or doubling risks a strong total, and splitting tens is a negative expectation play.
Model's stated reason
Hard 11 versus dealer 6 is a clear double: the extra bet is favored and a ten makes 21.
Model's stated reason
Soft 19 versus a dealer 4 is a strong made hand; basic strategy is to stand rather than risk the Ace by hitting or doubling.
Model's stated reason
Hard 19 against a dealer 6 is a strong made hand; standing is the clear basic-strategy play, while hitting or doubling risks a bust for little gain.
Model's stated reason
Hard 18 versus a dealer King is a clear stand; hitting or doubling risks busting a strong made hand.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +10 chips over 20 rounds
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