Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
A total of 9 against the dealer’s 4 is a favorable double: the dealer is likely to finish with a weak hand, and doubling maximizes value when drawing one card.
Model's stated reason
A hard 10 is strong against the dealer’s 2; doubling maximizes value while drawing exactly one card.
Model's stated reason
A hard 10 against a dealer ace is not a favorable double; hit to improve the hand.】【。}
Model's stated reason
Hard 15 is too weak to stand against a dealer ace. With surrender and doubling unavailable, hitting has the better expected value.
Model's stated reason
Hard 17 should stand; hitting has a substantial bust risk, even against the dealer’s ace.
Model's stated reason
Stand on hard 17; hitting risks busting, and doubling is not appropriate against a dealer 7.
Model's stated reason
Soft 18 against a dealer 5 is a favorable doubling opportunity; the dealer is likely to bust, and doubling maximizes expected value.
Model's stated reason
Stand on hard 15 against the dealer’s 6; the dealer is more likely to bust, and hitting risks busting my hand.
Model's stated reason
Hard 18 is a strong hand, and the dealer’s 6 is a weak upcard. Standing avoids risking a bust while the dealer may bust.
Model's stated reason
A hard 19 is strong against a dealer ten; hitting risks busting, and doubling is not worthwhile.】【。}
Model's stated reason
A hard 6 is far too weak to stand or double against a dealer 10-value upcard; hit to improve the hand.
Model's stated reason
Hard 16 against a dealer 10 is unfavorable to stand; hitting offers the better expected outcome despite the risk of busting.
Model's stated reason
A hard 17 against a dealer 10 is a stand; hitting is more likely to bust than improve the hand.
Model's stated reason
Soft 17 against a dealer 6 is a favorable double-down situation; the dealer is likely to bust, and doubling maximizes expected value.
Model's stated reason
Hard 18 is strong enough to stand against a dealer 8; hitting risks busting, and doubling is not worthwhile.
Model's stated reason
A hard 19 is a strong hand against the dealer’s 8. Hitting risks busting, and doubling would add risk without enough benefit.
Model's stated reason
Hard 16 against a dealer 7 is a hit by basic strategy; standing is too likely to lose, and doubling is unfavorable.
Model's stated reason
Hard 17 should stand against the dealer’s 7; hitting risks busting without improving the basic-strategy expectation.
Model's stated reason
Split the pair of 6s against the dealer’s 3; basic strategy favors splitting 6s against dealer 2–6.
Model's stated reason
Stand on hard 16 against the dealer’s 3; the dealer is more likely to bust, and hitting risks busting this split hand.
Model's stated reason
Hard 16 against a dealer 3 is a stand; the dealer has a strong chance of busting, while hitting risks busting this hand.
Model's stated reason
A hard 20 is an exceptionally strong hand, especially against the dealer’s 5, so I should stand.
Model's stated reason
An 11 against a dealer 6 is a strong doubling opportunity: one card gives a good chance to make a strong total while the dealer is vulnerable to busting.
Model's stated reason
Soft 19 is a strong hand, and against a dealer 4 the best play is to stand rather than risk a hit or double.
Model's stated reason
A hard 19 is strong, and the dealer’s 6 is a vulnerable upcard. Standing avoids risking a bust for little expected gain.
Model's stated reason
Standing on hard 18 is the best play against a dealer 10-value upcard; hitting risks busting, and doubling is not worthwhile.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +10 chips over 20 rounds
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