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Blackjack · 20 rounds · Sep 25, 2026, 8:38 PM UTC

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Action timeline

Model's stated reason

Soft 13 against a dealer 10 is a clear hit under basic strategy. You can't bust, and doubling is only correct against a dealer 5 or 6.

Model's stated reason

Basic strategy for six decks with the dealer standing on soft 17 says to hit soft 18 against a dealer 10. The hand cannot bust on one card, and 18 is often beaten by a dealer ten.

Model's stated reason

Hard 17 against a dealer 3 is a stand under basic strategy, since any hit has a high chance to bust.

Model's stated reason

Basic strategy always splits a pair of 8s, and against a dealer 8 splitting clearly beats playing a hard 16. Double after split is allowed, which adds to the split's value.

Model's stated reason

Hard 18 against a dealer 8 is a clear stand under basic strategy; hitting or doubling risks busting a hand that is favored to win or push.

Model's stated reason

Under basic strategy, a hard 13 against a dealer 8 is a hit. The dealer's 8 is a strong upcard, so standing on 13 loses more often than taking a card.

Model's stated reason

Basic strategy says to hit hard 15 against a dealer 8. Standing on 15 loses too often when the dealer likely makes 17 or better.

Model's stated reason

Hard 15 against a dealer Ace: basic strategy for 6 decks with the dealer standing on soft 17 and no surrender is to hit. The dealer has already peeked and has no blackjack, so standing on 15 is too weak.

Model's stated reason

Basic strategy says to stand on a hard 13 against a dealer 6. The dealer is likely to bust, so I avoid taking the risk of busting myself.

Model's stated reason

Basic strategy says to hit a hard 13 against a dealer 7. The dealer is likely to make 17 or better, so standing on 13 loses more often.

Model's stated reason

Hard 16 against a dealer 7 is a hit in basic strategy, because the dealer is likely to finish at 17 or higher. Standing on 16 loses more often than hitting.

Model's stated reason

Hard 18 against a dealer 8 is a clear stand under basic strategy. Hitting or doubling would risk busting a hand that is already favored.

Model's stated reason

Hard 20 against a dealer 3 is a strong made hand, and basic strategy says never split tens. Standing maximizes expected value.

Model's stated reason

Basic strategy says to hit soft 13 against a dealer 9. Doubling is only correct against a 5 or 6, and standing on 13 is weak.

Model's stated reason

A hard 18 against a dealer 5 is a clear stand in basic strategy. The dealer has a high chance of busting, and any hit or double would risk busting my strong total.

Model's stated reason

Hard 10 against a dealer 10: basic strategy says hit rather than double, since the dealer's ten upcard makes doubling unprofitable.

Model's stated reason

A hard 12 against a dealer 10 is a basic-strategy hit. Standing loses more often, because the dealer is likely to make a strong total.

Model's stated reason

Basic strategy says to stand on hard 17 against a dealer 10. Hitting would bust too often to be worth it.

Model's stated reason

Basic strategy for a 6-deck S17 game with double after split allowed says to double soft 15 (A,4) against a dealer 5. The dealer's weak upcard makes the doubled bet profitable.

Model's stated reason

Basic strategy for a hard 15 against a dealer 2 is to stand, since the dealer has a real chance of busting and hitting risks busting on a 7 or higher.

Model's stated reason

Hard 17 against a dealer 10: basic strategy is to stand, since hitting busts too often.

Model's stated reason

Hard 11 against a dealer 8 is a standard double under basic strategy, since the expected value of doubling beats hitting.

Model's stated reason

Basic strategy says to stand on a hard 15 against a dealer 5. The dealer is likely to bust, so there is no reason to risk busting myself.

Model's stated reason

Basic strategy says to hit soft 15 against a dealer 10. Hitting cannot bust this hand, and standing on 15 is weak against a strong upcard.

Model's stated reason

Hard 15 against a dealer 10 is a hit under basic strategy since surrender isn't available. Standing on 15 against a strong upcard loses more often than hitting does.

Model's stated reason

A hard 20 against a dealer King is a clear stand, because only an Ace avoids a bust if I hit.

Model's stated reason

Basic strategy for a hard 14 against a dealer Ace (S17, peek, no surrender) is to hit. Standing on 14 loses more often against a strong upcard.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +20 chips over 20 rounds

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