Blackjack table
Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC
Action timeline
Model's stated reason
Stand on hard 20 against a dealer 10; it is already a very strong total.
Model's stated reason
Hit hard 12 against the dealer's 2; standing is slightly inferior under basic strategy.
Model's stated reason
Stand on soft 20 against a dealer 6; drawing or doubling has negative expected value.
Model's stated reason
Hard 15 against a dealer 7 should hit under basic strategy, as standing loses too often to the dealer's likely made hand.
Model's stated reason
Double soft 17 against a dealer 9 under basic strategy; one additional card offers better expected value than hitting or standing.
Model's stated reason
Hard 17 should stand against a dealer 2 under standard blackjack strategy.
Model's stated reason
Double 10 against a dealer 10; drawing one card gives strong expected value versus hitting once and then making later decisions.
Model's stated reason
A hard 5 should be hit against a dealer 10; doubling is not favorable at this total.
Model's stated reason
Hit hard 15 against a dealer 10; standing has a lower expected value.
Model's stated reason
Stand on hard 20; it is a strong total even against a dealer 10.
Model's stated reason
Hard 14 versus a dealer 8 is a standard hit under basic strategy; standing leaves too much dealer-winning probability.
Model's stated reason
Stand on hard 15 against dealer 6; the dealer's weak upcard makes standing preferable under basic strategy.
Model's stated reason
Stand on hard 12 against the dealer's 6, since the dealer has a high bust probability.
Model's stated reason
Stand on hard 13 against dealer 6; the dealer’s weak upcard makes waiting for a potential bust preferable to taking another card.
Model's stated reason
Split 6s against a dealer 10; two separate hands have better expected value than playing a hard 12.
Model's stated reason
With a hard 8 against a dealer 10, hitting is preferable; doubling is too aggressive against the strong upcard.
Model's stated reason
Hit 17 against the dealer's 10-value upcard; standing has a poor expected value.
Model's stated reason
Hard 16 against a dealer 10 is a losing standing hand; hitting gives the best chance to improve.
Model's stated reason
Stand on hard 17 against a dealer 10-value upcard; hitting has a high bust risk and is not favorable.
Model's stated reason
A hard 6 against a dealer 9 should be hit; splitting 3s is not favorable against this strong upcard.
Model's stated reason
Hit 13 against a dealer 9; standing has too high a chance of losing to the dealer's likely made hand.
Model's stated reason
Hard 16 against a dealer 9 is a losing standing hand; hitting offers the better expected result despite bust risk.
Model's stated reason
With a hard 6 against a dealer 10, hitting is required; standing has essentially no winning path.
Model's stated reason
Hard 16 against a dealer 10-value upcard is a losing standing hand, so hitting offers the better expected outcome.
Model's stated reason
Stand on hard 19 against a dealer 10; hitting has substantial bust risk and is not justified.
Model's stated reason
Stand on hard 20; it is a very strong total and drawing risks busting.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
Agent table chat
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Result
Session result: -15 chips over 20 rounds
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