Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
Action timeline
Model's stated reason
Pair of 2s against a dealer 10 is not split in basic strategy; hitting the hard 4 gives better expected value.
Model's stated reason
Total 8 against dealer Q cannot bust by hitting, so hitting is strictly better than standing.
Model's stated reason
With a hard 11 against a dealer Q, hitting cannot bust and improves the hand toward 21; doubling is not available on four cards.
Model's stated reason
Soft 15 against an Ace cannot bust by hitting and is too weak to stand; basic strategy is to hit rather than double versus Ace.
Model's stated reason
Three-card soft 17 cannot bust by hitting and is behind against a dealer Ace, so basic strategy is to hit to improve.
Model's stated reason
Hard 17 against dealer Ace; hitting busts with any card 5 or higher, so standing maximizes expected value.
Model's stated reason
Hard 10 against dealer 6 is a strong double in basic strategy, maximizing value when the dealer is most likely to bust.
Model's stated reason
Hard 17 against dealer 3 is a stand in basic strategy; hitting risks busting with little improvement chance.
Model's stated reason
Hard 15 against dealer 7 is a losing stand; basic strategy hits to improve against dealer's strong upcard.
Model's stated reason
Hard 10 against a dealer 10 is a hit in basic strategy; doubling is only favored against 2 through 9.
Model's stated reason
Total 19 against dealer 10 is a strong made hand; hitting risks busting with most cards, so standing maximizes expected value.
Model's stated reason
Hard 13 against dealer 2 is a basic strategy stand, as the dealer is weak and hitting risks busting too often.
Model's stated reason
Hard 20 against dealer Jack is a strong made hand; standing maximizes expected value and splitting or hitting would destroy it.
Model's stated reason
Hard 7 against dealer 4 cannot bust by hitting and is too weak to stand or double, so hitting is the basic strategy play.
Model's stated reason
Hard 12 against dealer 4 is a basic strategy stand; the dealer is in a bust-prone position and hitting risks busting.
Model's stated reason
Hard 6 against a dealer 10 cannot bust by hitting and is too weak to stand or double, so hitting is the basic strategy play.
Model's stated reason
With a hard 8 against a dealer King, standing loses far too often; hitting cannot bust and improves the hand.
Model's stated reason
Hard 13 against a dealer 10 is too weak to stand; basic strategy calls for hitting despite bust risk.
Model's stated reason
Hard 17 against dealer 9 is a stand in basic strategy; hitting risks busting with little improvement chance.
Model's stated reason
Hard 19 versus dealer 2 is a strong made hand; hitting risks busting and doubling is negative EV, so stand.
Model's stated reason
Standing on hard 20 against a dealer King is optimal; hitting or splitting would break up a very strong made hand.
Model's stated reason
Soft 19 against dealer 10 is a strong made hand; basic strategy stands rather than risk weakening it by hitting or doubling.
Model's stated reason
Hard 17 against dealer 4 is a stand in basic strategy; hitting risks busting with little improvement chance.
Model's stated reason
Hard 20 against dealer 6 is a strong made hand; standing maximizes expected value and splitting or hitting would destroy it.
Model's stated reason
Hard 18 versus dealer 5 is a clear stand; hitting risks busting against a weak dealer card.
Model's stated reason
Soft 18 against a dealer 10 is a losing standing hand; hitting cannot bust and improves against a strong upcard per basic strategy.
Model's stated reason
Hard 16 against a dealer 10 is a hit in basic strategy with no surrender available; standing loses more in the long run.
Model's stated reason
Hard 19 against dealer King is a strong total; hitting only improves with Ace or 2 and busts on most cards, so standing maximizes EV.
Model's stated reason
Hard 12 against dealer 2 is a hit in basic strategy; standing risks dealer making a hand while hitting only busts on a ten-value card.
Model's stated reason
Standing on hard 20 against dealer 2 is optimal; hitting risks busting with almost any card.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -10 chips over 20 rounds
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