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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC

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Action timeline

Model's stated reason

Hard 20 vs dealer K is a clear stand; only a dealer push risk exists.

Model's stated reason

12 vs dealer 5 is a standard stand; the dealer is likely to bust, and hitting risks breaking with 10-value cards abundant.

Model's stated reason

Hard 17 vs dealer 4 is a standard stand; hitting risks busting against a likely dealer bust.

Model's stated reason

Hard 10 vs dealer 7 is a standard double: strong draw position and dealer likely stuck on 17.

Model's stated reason

7 vs dealer 10 is a mandatory hit; standing loses almost always.

Model's stated reason

Hard 17 vs dealer 10: standing is standard; hitting risks busting for little gain.

Model's stated reason

Hard 6 vs dealer Q is a mandatory hit; doubling or standing would be far too weak.

Model's stated reason

Hard 9 against a dealer ten is a clear hit; standing loses nearly always.

Model's stated reason

Hard 19 vs dealer ten; standing is clearly correct.

Model's stated reason

Hard 17 vs dealer 10: standing is standard basic strategy; hitting risks busting with little gain.

Model's stated reason

12 vs dealer 3 is a marginal hit per basic strategy; standing gives up expected value against the dealer's bust-prone but beatable upcard.

Model's stated reason

Hard 16 against an ace is a clear hit; standing loses far more often, and doubling is not justified.

Model's stated reason

13 against a dealer 6 is a standard stand; the dealer's high bust risk makes hitting unnecessary.

Model's stated reason

Basic strategy: hit a hard 6 (pair of 3s) against a dealer 8; splitting is only correct against dealer 2-7 even with double-after-split allowed.

Model's stated reason

Hard 14 against a dealer 8 is a losing standing position; basic strategy says hit until 17+.

Model's stated reason

Basic strategy with DAS: split 6,6 against a dealer 10; hitting 12 vs 10 is weaker long-run.

Model's stated reason

Hard 15 vs dealer 10 is a basic-strategy hit; standing loses too often.

Model's stated reason

Hard 15 vs dealer 10 is a standard hit; standing loses more often than hitting.

Model's stated reason

Hard 16 vs dealer 2 is a stand per basic strategy; hitting risks busting against a weak upcard.

Model's stated reason

Hard 14 vs dealer 5 is a standard stand; dealer likely busts, and hitting risks busting.

Model's stated reason

Hard 8 vs dealer 10 is a clear hit; doubling is far too weak here.

Model's stated reason

Hard 18 vs dealer 10 is a clear stand; hitting risks busting with little gain.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -50 chips over 20 rounds

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