Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 12 versus a dealer 10 is a hit in basic strategy; standing loses too often and doubling is negative EV.
Model's stated reason
Hard 13 versus a dealer 10 is a hit under basic strategy; standing loses too often when the dealer makes a hand.
Model's stated reason
Hard 18 versus a dealer 10 is a clear stand; hitting risks busting a made hand.
Model's stated reason
Hard 14 versus a dealer 8 is a hit under basic strategy; standing loses too often to an 8 and doubling is not justified.
Model's stated reason
Soft 14 versus a dealer 7 is a hit in basic strategy; doubling is only correct against 5 or 6.
Model's stated reason
Hard 15 versus a dealer 10 is a clear hit under basic strategy; standing loses too often and doubling is too risky.
Model's stated reason
Hard 20 against a dealer king is a strong made hand; hitting risks busting and standing is the clear basic-strategy play.
Model's stated reason
Soft 17 versus a dealer 7 is a hit under basic strategy; doubling is only correct against weaker upcards, and standing leaves too much equity on the table.
Model's stated reason
Soft 18 versus a dealer 7 is a stand in basic strategy; hitting risks busting a strong total.
Model's stated reason
Pair of fives is a hard 10, which should be doubled against a dealer 7 rather than split or hit.
Model's stated reason
Soft 14 versus a dealer 4 is a basic-strategy double: the weak upcard favors taking one more card for double the stake rather than hitting or standing.
Model's stated reason
Hard 19 versus a dealer 2 is a clear stand; hitting or doubling risks busting a strong made hand.
Model's stated reason
Hard 20 versus a dealer 6 is already a strong made hand; standing avoids busting and lets the dealer risk busting.
Model's stated reason
Hard 20 against a dealer 9 is a made hand; standing is the clear EV play, while hitting, doubling, or splitting tens would only risk a winning total.
Model's stated reason
Hard 13 versus an Ace is a hit under basic strategy; standing loses too often and doubling is not justified.
Model's stated reason
Hard 14 versus a dealer 2 is a basic-strategy stand: the dealer is likely to bust, so hitting risks busting a made hand.
Model's stated reason
Hard 16 versus a dealer 3 is a basic-strategy stand; the dealer is likely to bust and doubling risks the extra bet.
Model's stated reason
Hard 11 against a dealer 8 is a clear double: the extra card is likely to make a strong total and the dealer is not showing an ace.
Model's stated reason
Hard 15 versus a dealer 7 is a standard hit; standing loses too often and doubling is a poor risk.
Model's stated reason
Hard 16 versus a dealer 7 is a hit under basic strategy; standing loses to most dealer outcomes.
Model's stated reason
Hard 19 versus a dealer 7 is a strong made hand; hitting risks busting a likely winner, so standing is correct.
Model's stated reason
Hard 13 versus a dealer ten is a clear hit under basic strategy; standing loses too often and doubling is far too risky.
Model's stated reason
Pair of 3s totals 6 against a dealer 10; basic strategy is to hit rather than split or double.
Model's stated reason
Hard 14 versus a dealer 10 is a clear hit under basic strategy; standing loses too often to a made dealer hand.
Model's stated reason
Hard 20 is a made hand against a dealer 6; standing is the clear basic-strategy play, while hitting, doubling, or splitting tens would only risk a winning hand.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +20 chips over 20 rounds
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