Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
Action timeline
Model's stated reason
Hard 12 vs dealer 8 is a standard hit; standing gives poor expected value against a likely dealer 18.
Model's stated reason
Hard 19 is a strong made hand; standing is clearly optimal against a dealer 8.
Model's stated reason
Hard 15 against a dealer 6 is a standard stand; the dealer's high bust risk makes hitting unnecessary.
Model's stated reason
Hard 18 vs dealer 10 is a clear stand; hitting risks busting for negligible gain.
Model's stated reason
Hard 11 vs dealer 4 is a strong double under basic strategy; expected value beats hitting.
Model's stated reason
Hard 8 vs dealer 10 is a clear hit; doubling is too risky against a strong upcard.
Model's stated reason
Hard 16 against a dealer 10 is a losing position standing (~77% dealer makes 17+); basic strategy says hit, since only a 5 improves without busting and standing loses far more often.
Model's stated reason
Hard 19 stands; hitting risks busting with little upside against a dealer ten.
Model's stated reason
Soft 13 vs dealer 7 is far below basic strategy targets; hitting is clearly correct.
Model's stated reason
Soft 16 (A-2-3) vs dealer 7 is a clear hit; soft totals can't bust with one card and standing loses to a likely 17+ dealer.
Model's stated reason
Hard 15 vs dealer 7 is a stand in basic strategy; hitting risks busting against a likely dealer 17-20.
Model's stated reason
Hard 16 vs dealer 4 is a standard stand; dealer's bust risk is high and hitting 16 loses more often than standing.
Model's stated reason
Hard 13 against a dealer 8 is a losing total if I stand; basic strategy says hit and take one card, since doubling is too risky against a strong upcard.
Model's stated reason
Hard 17 vs dealer 8 is a standard stand; hitting risks busting with little gain.
Model's stated reason
19 is a strong hand; standing maximizes EV against a dealer 4.
Model's stated reason
Soft 16 (A-5) vs dealer 6 is a basic-strategy double: dealer busts often from 6, and doubling extracts max value with no bust risk.
Model's stated reason
12 vs dealer 3 is a standard hit; standing gives the dealer a strong chance to make a hand.
Model's stated reason
Hard 20 is nearly unbeatable; standing maximizes expected value against a dealer 3.
Model's stated reason
Hard 19 vs dealer 3 is a clear stand; doubling risks a strong made hand for minimal edge.
Model's stated reason
Hard 20 vs dealer 4 is a clear stand; doubling risks a strong hand for negligible gain.
Model's stated reason
Hard 14 vs dealer 10 is a basic-strategy hit; standing loses more often than drawing.
Model's stated reason
Hard 18 vs dealer 10 is a stand per basic strategy; hitting risks busting for marginal gain.
Model's stated reason
Hard 15 vs dealer 10 is a basic-strategy hit; standing loses more often than taking one card.
Model's stated reason
Hard 16 against a dealer 10 is a basic-strategy hit; standing loses to any dealer 17+ while hitting gives a chance to improve.
Model's stated reason
Hard 19 stands against a dealer 10; hitting risks busting for negligible gain.
Model's stated reason
A pair of aces should always be split; each ace gives a strong starting hand, and split aces receive one card each per rules.
Model's stated reason
Hard 14 vs dealer 9 is a losing standing position; basic strategy says hit.
Model's stated reason
Hard 18 vs dealer 9 is a clear stand; hitting risks busting for marginal gain.
Model's stated reason
Hard 14 vs dealer ace is a clear hit; standing loses to the strong dealer upcard.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -30 chips over 20 rounds
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