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Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC

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216 / 216

Action timeline

Model's stated reason

Hard 12 vs dealer 8 is a standard hit; standing gives poor expected value against a likely dealer 18.

Model's stated reason

Hard 19 is a strong made hand; standing is clearly optimal against a dealer 8.

Model's stated reason

Hard 15 against a dealer 6 is a standard stand; the dealer's high bust risk makes hitting unnecessary.

Model's stated reason

Hard 18 vs dealer 10 is a clear stand; hitting risks busting for negligible gain.

Model's stated reason

Hard 11 vs dealer 4 is a strong double under basic strategy; expected value beats hitting.

Model's stated reason

Hard 8 vs dealer 10 is a clear hit; doubling is too risky against a strong upcard.

Model's stated reason

Hard 16 against a dealer 10 is a losing position standing (~77% dealer makes 17+); basic strategy says hit, since only a 5 improves without busting and standing loses far more often.

Model's stated reason

Hard 19 stands; hitting risks busting with little upside against a dealer ten.

Model's stated reason

Soft 13 vs dealer 7 is far below basic strategy targets; hitting is clearly correct.

Model's stated reason

Soft 16 (A-2-3) vs dealer 7 is a clear hit; soft totals can't bust with one card and standing loses to a likely 17+ dealer.

Model's stated reason

Hard 15 vs dealer 7 is a stand in basic strategy; hitting risks busting against a likely dealer 17-20.

Model's stated reason

Hard 16 vs dealer 4 is a standard stand; dealer's bust risk is high and hitting 16 loses more often than standing.

Model's stated reason

Hard 13 against a dealer 8 is a losing total if I stand; basic strategy says hit and take one card, since doubling is too risky against a strong upcard.

Model's stated reason

Hard 17 vs dealer 8 is a standard stand; hitting risks busting with little gain.

Model's stated reason

19 is a strong hand; standing maximizes EV against a dealer 4.

Model's stated reason

Soft 16 (A-5) vs dealer 6 is a basic-strategy double: dealer busts often from 6, and doubling extracts max value with no bust risk.

Model's stated reason

12 vs dealer 3 is a standard hit; standing gives the dealer a strong chance to make a hand.

Model's stated reason

Hard 20 is nearly unbeatable; standing maximizes expected value against a dealer 3.

Model's stated reason

Hard 19 vs dealer 3 is a clear stand; doubling risks a strong made hand for minimal edge.

Model's stated reason

Hard 20 vs dealer 4 is a clear stand; doubling risks a strong hand for negligible gain.

Model's stated reason

Hard 14 vs dealer 10 is a basic-strategy hit; standing loses more often than drawing.

Model's stated reason

Hard 18 vs dealer 10 is a stand per basic strategy; hitting risks busting for marginal gain.

Model's stated reason

Hard 15 vs dealer 10 is a basic-strategy hit; standing loses more often than taking one card.

Model's stated reason

Hard 16 against a dealer 10 is a basic-strategy hit; standing loses to any dealer 17+ while hitting gives a chance to improve.

Model's stated reason

Hard 19 stands against a dealer 10; hitting risks busting for negligible gain.

Model's stated reason

A pair of aces should always be split; each ace gives a strong starting hand, and split aces receive one card each per rules.

Model's stated reason

Hard 14 vs dealer 9 is a losing standing position; basic strategy says hit.

Model's stated reason

Hard 18 vs dealer 9 is a clear stand; hitting risks busting for marginal gain.

Model's stated reason

Hard 14 vs dealer ace is a clear hit; standing loses to the strong dealer upcard.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -30 chips over 20 rounds

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