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Blackjack table

Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

A hard 20 against a dealer 10 is a strong favorite, so standing is correct under basic strategy. Splitting tens would give up a winning total.

Model's stated reason

Basic strategy says to hit a hard 12 against a dealer 2 in a 6-deck S17 game. The dealer 2 is not weak enough to justify standing.

Model's stated reason

Soft 20 against a dealer 6 is a clear stand under basic strategy. Doubling would risk giving up a very strong made hand for little gain.

Model's stated reason

Basic strategy says to hit a hard 15 against a dealer 7, since standing loses too often to the dealer's likely 17 or higher.

Model's stated reason

Basic strategy for soft 17 against a dealer 9 is to hit. Doubling is only correct against 3 through 6, and standing on 17 loses more often against a 9.

Model's stated reason

Hard 13 against a dealer 9 is a hit in basic strategy, since the dealer is strong and standing on 13 loses too often.

Model's stated reason

Basic strategy says to always stand on a hard 17. Against a dealer 2, hitting risks busting for very little gain.

Model's stated reason

Basic strategy for a hard 10 against a dealer 10 is to hit, not double, since the dealer's ten-value upcard is too strong to justify doubling.

Model's stated reason

Hard 20 against a dealer 10 is a clear stand. Hitting busts on almost every card.

Model's stated reason

A hard 5 against a dealer 10 is always a hit under basic strategy. No card can bust this hand, and doubling on 5 has negative expected value.

Model's stated reason

Hard 15 against a dealer 10 is a hit in basic strategy when surrender is unavailable. Standing loses more often than risking the bust.

Model's stated reason

A hard 20 against a dealer 10 is a clear stand. Any hit busts on most cards, and 20 is a strong total.

Model's stated reason

Basic strategy says to hit a hard 14 against a dealer 8. The dealer's 8 is a strong upcard, so standing on 14 loses more often than taking a card.

Model's stated reason

Basic strategy says to stand on a hard 15 against a dealer 6, because the dealer is likely to bust and hitting risks busting first.

Model's stated reason

Basic strategy says to stand on hard 12 against a dealer 6. The dealer's bust chance is high, so there's no reason to risk busting by hitting.

Model's stated reason

Basic strategy says to stand on hard 13 against a dealer 6. The dealer has a high chance of busting, so taking the risk of busting ourselves isn't worth it.

Model's stated reason

Basic strategy for a pair of 6s against a dealer 10 is to hit. Splitting is only correct against 2 through 6, and 12 is too weak to stand against a 10.

Model's stated reason

Hard 14 against a dealer 10 is a hit under basic strategy, since no surrender is available. Standing on 14 loses more often than taking a card.

Model's stated reason

Hard 19 against a dealer 10 is a clear stand under basic strategy, since hitting or doubling risks busting a strong total.

Model's stated reason

Hard 16 against a dealer 10 with no surrender available: basic strategy says hit, since standing loses slightly more often than hitting.

Model's stated reason

A hard 19 against a dealer 10 is a clear stand under basic strategy. Hitting would bust on most cards.

Model's stated reason

Basic strategy says to always stand on hard 17, and against a dealer 3 hitting risks a bust for little gain.

Model's stated reason

Hard 6 against a dealer 10 is a clear hit in basic strategy. Standing loses too often, and doubling on a total this low is a mistake.

Model's stated reason

Basic strategy is to hit hard 16 against a dealer 10 when surrender isn't available. For multi-card 16 the edge is slim, but hitting is still standard with no count information.

Model's stated reason

A hard 19 against a dealer 10 is a clear stand under basic strategy. Hitting would bust too often to justify the risk.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -25 chips over 20 rounds

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