Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 8:38 PM UTC
1 of 29 decisions were server fallbacks
Action timeline
Model's stated reason
Standing on 15 against a dealer Queen is the correct basic strategy play; hitting risks busting with a high probability of drawing a 6 or higher.
Model's stated reason
Soft 20 is a very strong hand; standing maximizes expected value against a dealer 7 upcard.
Model's stated reason
Splitting 7-7 against dealer's J is mathematically correct since 14 is a weak total and splitting gives two chances to improve, with double-after-split available.
Model's stated reason
Hard 13 against dealer's J is a clear hit; standing loses too often and doubling is too risky with a weak total.
Model's stated reason
Standing on a hard 14 against the dealer's Jack minimizes the risk of busting, since hitting would likely result in a bust with cards 7 or higher.
Model's stated reason
Hard 12 against dealer's J is a losing hand regardless; hitting minimizes expected loss versus doubling, and standing risks busting on a dealer 17+.
Model's stated reason
Standing with 18 against a Jack upcard is the correct basic strategy play, as hitting risks busting with little chance to improve.
Model's stated reason
With a hard 12 against the dealer's King, standing risks busting to a strong dealer hand, and doubling is too risky with only one safe card (4). Hitting improves the hand while keeping variance low.
Model's stated reason
Hard 20 against a dealer Queen is a strong standing hand; hitting risks busting with little gain, and doubling is not advisable with such a high total.
Model's stated reason
Hard 13 vs dealer Q is a basic-strategy hit; doubling is unfavorable here, and standing risks busting to the dealer's likely 10-value hole card.
Model's stated reason
Standing on 13 vs dealer 4 is the correct basic strategy play since the dealer is in a weak position and hitting risks busting with a 7+ card.
Model's stated reason
Standing on 20 against a dealer Ten is the correct basic strategy play; hitting risks busting with little gain, and doubling is not recommended here.
Model's stated reason
Standing on 18 against an Ace is the correct basic strategy play; hitting risks busting with little gain, and doubling is not advisable with a hard 18.
Model's stated reason
Standing on 16 vs dealer's 10 is the mathematically correct basic strategy play, as hitting risks busting with a high probability. Doubling is not advisable with a weak total against a strong upcard.
Model's stated reason
Hard 9 vs dealer Q is a basic strategy hit; doubling is marginal and standing loses.
Model's stated reason
Standing on 15 against a Q avoids the high bust risk of hitting; dealer likely has a 10-value hole card.
Model's stated reason
Standing on 12 against an Ace avoids the high bust risk of hitting, and doubling is unfavorable since the dealer's Ace makes a 17+ likely.
Model's stated reason
Soft 13 vs dealer 10 is a weak hand; hitting preserves the Ace flexibility and avoids the risk of doubling into a likely loss.
Model's stated reason
Hard 13 against dealer's Ten is a classic stand zone; hitting risks busting on a 5 or higher, which is more likely than improving to a winning total.
Model's stated reason
With a hard 8 against a dealer 10, basic strategy says to hit; doubling is risky and standing is clearly wrong.
Model's stated reason
Standing on 18 against a dealer Ten is the correct basic strategy play; hitting risks busting with little chance of improving to a winning total.
Model's stated reason
Standing on 15 against a dealer queen minimizes the risk of busting, since hitting has a high probability of drawing a 10-value card and going over 21.
Model's stated reason
Hard 9 vs dealer 2 is a basic-strategy double, but I'll hit to preserve bankroll and avoid the risk of busting on a double.
Model's stated reason
My hand totals 17, which is a strong standing total. The dealer shows a 2, so standing avoids the risk of busting while still beating a dealer 16 or less.
Model's stated reason
Splitting 3s against an Ace is a standard basic-strategy play in a 6-deck game, and double-after-split is allowed, so each 3 can be doubled on a good next card. The bankroll is healthy enough to absorb the extra bet.
Model's stated reason
My hand totals 13 against the dealer's Ace. With the dealer hitting soft 17 off and no insurance available, doubling a weak 13 is too risky; standing minimizes expected loss against a strong upcard.
Model's stated reason
Both hands total 13 against the dealer's Ace. Standing on 13 vs Ace is a significant disadvantage, so hitting is the correct basic strategy play to try to improve.
Model's stated reason
Standing on 18 against an Ace upcard is the correct basic strategy play; hitting risks busting with little chance of improving to a winning total.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -120 chips over 20 rounds
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