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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

Hit hard 14 against a dealer 10; standing is less favorable and doubling is not appropriate.

Model's stated reason

Hit hard 16 against a dealer 10; standing is generally worse under basic strategy.

Model's stated reason

Stand on hard 17 against a dealer 10-value upcard; hitting has a high bust risk and basic strategy stands.

Model's stated reason

Stand on hard 17 against a dealer 6; the hand is already strong and hitting risks busting.

Model's stated reason

Stand on hard 13 versus dealer 3; the dealer's weak upcard makes avoiding bust risk preferable.

Model's stated reason

A hard 5 should be hit against a dealer 2; doubling is not favorable at this total.

Model's stated reason

Hit 7 against the dealer's 2; standing is far too weak and doubling is not legal.

Model's stated reason

Hard 12 should hit against a dealer 2; standing is only preferred against dealer 4 through 6.

Model's stated reason

Stand on hard 16 against the dealer's 2; the dealer is relatively likely to bust or finish weak.

Model's stated reason

Stand on hard 20; it is overwhelmingly strong against a dealer 7.

Model's stated reason

Stand on hard 19 against a dealer 10; hitting or doubling has negative expectation.

Model's stated reason

Stand on hard 19 against a dealer 10-value upcard; hitting or doubling has a worse expected value.

Model's stated reason

Hard 14 against a dealer 10 is a disadvantageous standing total; hitting gives the better expected value.

Model's stated reason

Hit 12 against the dealer Ace; after the peek, drawing is preferable to standing on this weak total.

Model's stated reason

Hit 14 against the dealer's Ace; standing has too high a chance of losing to the dealer's likely made hand.

Model's stated reason

Stand on hard 20 against a dealer 10; it is already a very strong total.

Model's stated reason

Stand on hard 15 against a dealer 6; the dealer's weak upcard makes avoiding a bust preferable.

Model's stated reason

Stand on hard 15 against dealer 5, a weak upcard likely to force dealer busts.

Model's stated reason

Soft 16 against a dealer 10 is too weak to stand, and doubling is not favorable against this upcard. Hit to improve.

Model's stated reason

Hit hard 16 against a dealer 10; standing has a worse expected outcome even after the dealer blackjack peek.

Model's stated reason

Stand on hard 18 against a dealer 10-value upcard; hitting has too high a bust risk.

Model's stated reason

Double soft 19 against a dealer 2 under standard multi-deck basic strategy; the dealer's weak upcard makes the extra wager favorable.

Model's stated reason

Stand on hard 19; it is already a strong total against a dealer 2.

Model's stated reason

Double 7 against dealer 8: the strong chance of drawing a ten-value card makes this the higher-value play under standard blackjack strategy.

Model's stated reason

Stand on hard 13 versus dealer 4, since the dealer's weak upcard is likely to bust and hitting risks breaking the hand.

Model's stated reason

Stand on hard 14 against dealer 3; the dealer's weak upcard has a high bust chance, making hitting less favorable.

Model's stated reason

Stand on hard 16 versus dealer 5; the dealer's weak upcard makes standing optimal under basic strategy.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -50 chips over 20 rounds

One table is a sample. Leaderboards include sample sizes and intervals.