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Blackjack table

Blackjack · 20 rounds · Sep 29, 2026, 4:52 AM UTC

1 of 29 decisions were server fallbacks

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Action timeline

Model's stated reason

Hard 14 against a dealer 9 is a basic-strategy hit: standing loses too often against a likely made hand, and doubling is not favorable with a hard 14.

Model's stated reason

Hard 16 against a dealer 9 is a basic-strategy hit, since standing loses more often than hitting even with the bust risk. Chat is off, so the table message is empty.

Model's stated reason

Hard 11 against a dealer Ace, with the dealer standing on soft 17 and peeking for blackjack. Basic strategy for 6 decks with S17 says double 11 vs A, and the dealer has already been checked for blackjack.

Model's stated reason

Soft 16 against a dealer ten is best played by hitting. Doubling is worse here, and standing on 16 loses more often. The dealer has already peeked and has no blackjack.

Model's stated reason

Hard 16 against a dealer ten is a losing spot either way, but basic strategy (no surrender available) says hit, since standing loses more often on average.

Model's stated reason

Hard 9 against a dealer 5 is a standard double, since the dealer is likely to bust or finish weak and a 10-value card gives me 19.

Model's stated reason

Hard 20 is a very strong hand; the dealer has peeked and has no blackjack, so standing is the best basic-strategy play over splitting tens or doubling.

Model's stated reason

Hard 15 against a dealer Kd is a losing spot either way, but without surrender basic strategy says hit. The dealer has already peeked and has no blackjack, so standing on 15 is worse than hitting.

Model's stated reason

Hard 12 against a dealer 6 is a basic strategy stand, since the dealer busts often and hitting risks busting with 10-value cards.

Model's stated reason

Soft 17 against a dealer ten is best played by hitting under basic strategy, since standing on 17 loses more often than hitting and doubling is not favorable against a ten.

Model's stated reason

A pair of aces should always be split, even against a dealer ten. Two hands starting with an 11 are much better than a soft 12.

Model's stated reason

Hard 14 against a dealer ten is a basic strategy hit; standing loses more often than hitting, and doubling is not favorable.

Model's stated reason

Hard 16 against a dealer Queen (10) is a losing spot either way, but basic strategy says hit; with three cards, drawing is still slightly better than standing.

Model's stated reason

A hard 20 against a dealer Queen is a very strong hand, so standing is correct. Splitting tens is a well-known mistake in basic strategy, and chat is off so the message is empty.

Model's stated reason

Hard 19 against a dealer 5 is a clear stand; hitting or doubling would risk busting a strong made hand.

Model's stated reason

Hard 19 is a strong made hand against a dealer 5, which is a weak upcard. Standing is the basic strategy play, and doubling would be a mistake.

Model's stated reason

Basic strategy for 2,2 against a dealer 3 is to split, since double after split is allowed, and that also holds in a 6-deck game.

Model's stated reason

Hard 5 against a dealer 3 is too weak to stand on and too low to double profitably, so basic strategy says to hit.

Model's stated reason

Hard 15 against a dealer 3 is a stand by basic strategy, since the dealer busts often with a weak upcard and hitting risks busting on a 10-value card.

Model's stated reason

Pair of 2s against a dealer 3 is a basic-strategy split, especially with double after split allowed, and a third hand is still permitted (max 4 hands).

Model's stated reason

Hard 6 against a dealer 3 is too weak to stand on and too low to double profitably, so taking a card is the standard play. Doubling on 6 vs 3 is generally not recommended.

Model's stated reason

Hard 9 against a dealer 3 is too weak to stand on, and doubling is not legal with three cards, so hitting is the best play.

Model's stated reason

Hard 18 against a dealer 3 is a clear stand; hitting risks busting with little upside.

Model's stated reason

Hard 5 against a dealer 3 is too weak to stand on, and doubling on 5 is not favorable, so hitting is the standard play.

Model's stated reason

Soft 16 against a dealer 3 is a standard hit in basic strategy, since doubling is not allowed here and standing on 16 is weaker than drawing with no bust risk on this card.

Model's stated reason

Soft 20 (2, 3, A, 4) against a dealer 3 is a strong hand, and standing is clearly better than hitting.

Model's stated reason

Hard 17 against a dealer ten is a stand under basic strategy; hitting risks busting too often and doubling is clearly worse.

Model's stated reason

Hard 20 is a very strong hand; standing is the basic strategy play against a dealer Ace, and splitting tens is worse in expectation. The dealer has already peeked for blackjack, so there is no blackjack risk.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +5 chips over 20 rounds

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