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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

Hard 8 against a dealer 2 is a basic strategy hit; doubling is only recommended on 9-11, so hitting is the best play.

Model's stated reason

Hard 18 against a dealer 2 is a clear stand; hitting risks busting for little gain.

Model's stated reason

Pair of 4s against a dealer 8 is best played as a hit under basic strategy. Doubling a hard 8 against an 8 is not favorable, and splitting 4s is worse than hitting.

Model's stated reason

Hard 18 against a dealer 8 should stand: hitting risks busting on most cards, and standing has a positive expectation against an 8.

Model's stated reason

Hard 5 against a dealer ten is far too weak to stand on, and doubling is not favorable against a ten, so hitting is the basic strategy play.

Model's stated reason

Hard 13 against a dealer Queen (10) is a basic strategy hit, since standing loses more often than hitting in expectation.

Model's stated reason

Hard 16 against a dealer ten is a close call, but without surrender, basic strategy says hit (hard 16 vs 10 is a hit in a multi-deck game with no surrender). Standing loses more often in the long run.

Model's stated reason

Hard 20 (Q+6+4) against a dealer ten is a strong hand; standing is clearly correct since hitting risks busting on nearly any card but an ace.

Model's stated reason

Hard 14 against a dealer 9 is a basic strategy hit: standing loses too often against a strong upcard, and doubling is not favorable with only 14.

Model's stated reason

Hard 17 against a dealer 9 is a stand in basic strategy; hitting risks busting with little gain.

Model's stated reason

Basic strategy for hard 12 against a dealer 3 is to hit (stand only against 4-6). Doubling a hard 12 is not recommended.

Model's stated reason

Hard 20 is a very strong hand against a dealer 3; hitting would almost certainly make it worse, so standing is correct.

Model's stated reason

Soft 19 against a dealer ten is a stand in basic strategy; hitting or doubling has lower expected value.

Model's stated reason

Hard 13 against a dealer ten is a losing spot either way, but basic strategy says hit: standing loses more often than hitting here. Doubling is incorrect with a hard 13 against a ten.

Model's stated reason

Hard 17 against a dealer Queen: standing is the basic strategy play, since hitting risks busting too often to be worthwhile.

Model's stated reason

Hard 16 against a dealer 7 is a hit by basic strategy, since the dealer likely holds a made hand of 17 or better and standing wins too rarely. Doubling is not advisable on a hard 16.

Model's stated reason

Hard 15 against a dealer Ace (dealer stands on soft 17, peeked so no blackjack) is a weak spot. Basic strategy for 6 decks S17 with no surrender is to hit, which has a slightly lower expected loss than standing.

Model's stated reason

Hard 8 against a dealer Ace is a basic strategy hit; doubling is not favorable against an Ace and standing on 8 is too weak.

Model's stated reason

Hard 15 against a dealer Ace (who has already peeked and has no blackjack) is a weak hand, and basic strategy says to hit; standing loses more often than hitting.

Model's stated reason

Hard 10 against a dealer 4 is a standard double, since the dealer is likely to bust or finish weak and a 10-value card gives a strong 20.

Model's stated reason

Soft 14 vs dealer 4: basic strategy for A3 is to double against 5-6 only, and hit against 4 (stand-on-soft-17 charts show A3 doubles only against 5-6). So hit.

Model's stated reason

Hard 14 (ace counted as 1) against a dealer 4, which is a weak upcard with high bust odds, so basic strategy says to stand.

Model's stated reason

Hard 15 against a dealer 9 is best played by hitting under basic strategy. Doubling is not favorable on 15, and standing loses more often than hitting does.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -120 chips over 20 rounds

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