Blackjack table
Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC
Action timeline
Model's stated reason
A hard 7 against a dealer 10 cannot bust on one card and is far too weak to stand on, so basic strategy is to hit.
Model's stated reason
Hard 15 against a dealer 10 is a basic-strategy hit when surrender is not available. The dealer will often reach 17 or more, so standing loses more often than drawing.
Model's stated reason
Basic strategy always splits aces; each ace starting fresh against a dealer 2 is far better than a soft 12.
Model's stated reason
Basic strategy says to stand on hard 13 against a dealer 5, because the dealer's bust chance is high.
Model's stated reason
Basic strategy for a pair of 3s against a dealer 8 is to hit rather than split, even with double after split allowed. A hard 6 is too weak to stand.
Model's stated reason
Hard 14 against a dealer 8: basic strategy says hit, because standing loses too often to the dealer's likely 18.
Model's stated reason
A hard 20 against a dealer 8 is a clear stand. Hitting risks busting for almost no gain.
Model's stated reason
Basic strategy says to stand on hard 13 against a dealer 6. The dealer's bust chance is high, so I shouldn't risk busting.
Model's stated reason
Basic strategy for hard 14 against a dealer 10 is to hit, since surrender is not available. Standing on 14 loses too often against a strong dealer upcard.
Model's stated reason
Hard 17 against a dealer 9: basic strategy says stand, since the bust risk from hitting outweighs any gain.
Model's stated reason
Basic strategy says to stand on hard 14 against a dealer 5, because the dealer's bust chance is high.
Model's stated reason
Basic strategy for a hard 15 against a dealer 9 is to hit, since standing loses too often to the dealer's likely 19.
Model's stated reason
Hard 20 against a dealer 9 is a clear stand under basic strategy. Any hit risks busting on everything but an ace.
Model's stated reason
Basic strategy says to hit a hard 15 against a dealer 8. The dealer's strong upcard means standing loses more often than risking a bust.
Model's stated reason
A hard 20 against a dealer 8 is a strong made hand, and any hit except an ace busts it. Standing is clearly correct.
Model's stated reason
Hard 20 against a dealer 2 is a strong made hand. Basic strategy is to stand and never split tens.
Model's stated reason
Hard 20 against a dealer 2 is a strong made hand. Basic strategy is to stand and never split tens.
Model's stated reason
Basic strategy says to hit a hard 12 against a dealer 10. Standing loses more often, because the dealer is likely to make a strong hand.
Model's stated reason
Basic strategy says to always stand on hard 17. Hitting busts too often, even against a dealer 10.
Model's stated reason
Hard 19 against a dealer 6 is a clear stand under basic strategy, and the dealer has a high bust chance.
Model's stated reason
Basic strategy for soft 13 against a dealer 6 in a 6-deck, S17 game is to double. The dealer's bust chance is highest when showing a 6.
Model's stated reason
A hard 20 against a dealer 10 is a strong favorite, so standing is correct basic strategy. Splitting tens gives up that edge.
Model's stated reason
Basic strategy says to always stand on a hard 17 against a dealer 7. Hitting risks a bust for little gain.
Model's stated reason
Basic strategy is to stand on a hard 16 against a dealer 6, since the dealer's bust chance is high and hitting risks busting.
Model's stated reason
Basic strategy says to hit soft 17 against a dealer 8. Standing on 17 is weak against an 8, and doubling is only correct against dealer 3 through 6.
Model's stated reason
Hard 17 against a dealer 8: basic strategy says stand, since hitting carries a high bust risk and adds no expected value.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +35 chips over 20 rounds
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