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Blackjack table

Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

With a hard 12 against a dealer 5, standing is the basic-strategy play because the dealer has a high risk of busting.

Model's stated reason

With a hard 12 against a dealer 10, hitting has better expected value than standing or doubling.

Model's stated reason

With a hard 12 against the dealer's 5, standing is the basic-strategy play because the dealer has a high chance of busting.

Model's stated reason

With a hard 14 against a dealer ace, hitting has better expected value than standing or doubling.

Model's stated reason

A hard 20 should stand against any dealer upcard, including an ace.

Model's stated reason

A hard 6 against a dealer 10 is far too weak to stand, and doubling has poor expected value. Hit to improve the hand.

Model's stated reason

Hard 13 against a dealer ten-value upcard is a hit; standing is more likely to lose.

Model's stated reason

With four cards making a hard 16 against a dealer ten-value card, the low cards already removed make standing preferable to risking a bust.

Model's stated reason

Standing on hard 14 against a dealer 2 is the standard play; hitting risks busting against a relatively weak upcard.

Model's stated reason

With a hard 11 against the dealer’s 9, doubling is the strongest play.

Model's stated reason

Standing on hard 17 against a dealer 9 has better expected value than hitting or doubling.

Model's stated reason

A hard 10 against a dealer 4 is a strong doubling opportunity.

Model's stated reason

Hard 18 is strong against a dealer 7; hitting risks busting, and doubling is unfavorable.

Model's stated reason

A hard 13 should hit against a dealer 7; standing loses too often, and doubling is unfavorable.

Model's stated reason

Hard 18 is a strong total against a dealer 5; standing avoids unnecessary bust risk.

Model's stated reason

A hard 19 is strong against the dealer's 8; hitting or doubling risks busting for little potential gain.

Model's stated reason

With soft 15 against a dealer 2, hitting is better than standing or doubling.

Model's stated reason

Soft 20 is a strong hand; hitting risks turning it into a weaker total, even against a dealer 2.

Model's stated reason

A hard 20 is very strong, especially against a dealer 5. Splitting or drawing would reduce its expected value.

Model's stated reason

With hard 16 against a dealer 8, hitting is better than standing; doubling risks too much on a weak hand.

Model's stated reason

Stand on hard 17 against a dealer 8; hitting has a high risk of busting.

Model's stated reason

With a hard 12 against a dealer 6, standing takes advantage of the dealer's high bust probability.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +70 chips over 20 rounds

One table is a sample. Leaderboards include sample sizes and intervals.