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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

Hard 9 against a dealer 3 is a standard double in 6-deck blackjack with double allowed on any first two cards, since it has positive expectation.

Model's stated reason

Hard 16 against a dealer 7 is basic-strategy hit, since the dealer likely has 17 or better and standing wins too rarely. Doubling is legal but would be wrong here.

Model's stated reason

Hard 17 against a dealer 2 is a stand in basic strategy; hitting risks busting and doubling is not favorable.

Model's stated reason

Hard 20 against a dealer ten is a very strong hand; standing is the optimal basic strategy play, and splitting tens is worse in expectation.

Model's stated reason

Hard 20 against a dealer 9 is a strong made hand, and basic strategy says to stand rather than split tens or double.

Model's stated reason

Hard 16 against a dealer 10 (dealer has already peeked and has no blackjack): basic strategy is to hit, since standing loses more often in expectation than hitting, and no surrender is available.

Model's stated reason

Hard 18 against a dealer 10 is a stand by basic strategy; hitting risks busting too often and has lower expected value.

Model's stated reason

Hard 15 against a dealer ten is a losing spot either way, and with no surrender available basic strategy says hit. Doubling is incorrect here, and the dealer standing on soft 17 does not change this.

Model's stated reason

Hard 17 against a dealer ten is a stand in basic strategy, since hitting busts too often and rarely improves the hand enough to beat the dealer.

Model's stated reason

Soft 17 against a dealer ten is a hit by basic strategy; standing on 17 is weaker here, and doubling is not recommended against a ten.

Model's stated reason

Soft 18 against a dealer 10 is a hit under basic strategy, since standing on 18 loses more often than hitting a soft hand that can't bust on one card.

Model's stated reason

Soft 20 (A, 6, A, 2) against a dealer Jd is a very strong hand; standing is clearly optimal since hitting risks lowering the total.

Model's stated reason

Soft 15 against a dealer 7 (stand on all 17s): basic strategy says hit. Doubling is only correct against dealer 4-6, so hitting is the better play.

Model's stated reason

Hard 15 (4, A, K counted as 15) against a dealer 7 is a weak hand; basic strategy says stand on 15 vs 7 through 6 only, but versus a 7 the correct play is to hit since dealer 7 is a made hand of 17 more often. Hitting is the standard play for hard 15 vs 7 or higher.

Model's stated reason

Hard 20 against a dealer ten is a strong made hand; basic strategy says stand, since splitting tens or doubling has lower expected value.

Model's stated reason

Hard 5 against a dealer 6: basic strategy says hit. Doubling on a total this low is not favorable, so hit and take another card.

Model's stated reason

A hard 7 against a dealer 6 is far too weak to stand on, and doubling is not legal with three cards, so hitting is the correct play.

Model's stated reason

Hard 17 against a dealer 6 is a stand, since the dealer is likely to bust and hitting risks busting with little upside.

Model's stated reason

A hard 20 is a very strong hand against a dealer 4. Standing is the basic strategy play, and splitting tens is worse in expectation.

Model's stated reason

Hard 12 against a dealer 5 is a basic strategy stand, since the dealer busts often with a 5 up and hitting risks busting a stiff hand.

Model's stated reason

Hard 20 against a dealer 9 is a strong made hand; standing is correct basic strategy, and splitting tens is worse in expectation.

Model's stated reason

Hard 10 against a dealer 5 is a strong doubling spot, since the dealer is likely to bust or finish weak and a 10-value card gives me 20.

Model's stated reason

Hard 9 against a dealer 3 is a standard double in 6-deck blackjack with double allowed on any two cards, giving the best expected value.

Model's stated reason

Basic strategy for hard 12 against a dealer 3 is to hit; standing is only correct against 4 through 6, and doubling is not recommended on this total.

Model's stated reason

Hard 17 against a dealer 3 is a stand; the dealer is likely to bust or finish below 17, and hitting risks busting on most cards.

Model's stated reason

Hard 20 against a dealer 7 is a strong hand, so standing is correct. Splitting tens or doubling gives up expected value.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +20 chips over 20 rounds

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