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Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC

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Action timeline

Model's stated reason

Hard 13 is too weak to stand against the dealer’s 8; hitting has the better expected outcome.

Model's stated reason

Hit hard 14 against the dealer’s 8; standing is less favorable because the dealer has a strong upcard.

Model's stated reason

Standing on hard 17 is the best play against a dealer 8; hitting risks busting.

Model's stated reason

Hard 16 against a dealer 10 is unfavorable, but standing loses too often; hitting has the better expected value when surrender is unavailable. Doubling is not advisable on this total.

Model's stated reason

Hard 18 is strong enough to stand against a queen; hitting risks busting without a favorable draw.

Model's stated reason

Hard 13 against a king is too weak to stand, and doubling is unfavorable. Hit to try to improve the hand.

Model's stated reason

Hard 18 is strong against a dealer 10-value upcard; hitting risks busting, so stand.

Model's stated reason

A hard 20 is strong enough to stand, even against an ace; hitting or doubling risks turning a strong hand into a worse one.

Model's stated reason

Hard 7 is too weak to stand, and doubling against a dealer 10 has poor expected value. Hit to improve the hand.

Model's stated reason

Hard 13 is too weak to stand against the dealer’s 10; hitting has the better expected value.

Model's stated reason

Hard 16 against a dealer 10 is unfavorable to stand on; with no surrender or double available, hitting has the better expected outcome.

Model's stated reason

Hard 18 against a dealer 10 is a stand; hitting risks busting and has a worse expected outcome.

Model's stated reason

A hard 18 is strong enough to stand, even against the dealer’s ace; hitting risks busting, and doubling is not worthwhile.

Model's stated reason

Hard 12 is too weak to stand against a dealer ten; hitting has the better expected value despite the risk of busting.

Model's stated reason

Hard 12 should hit against a dealer 3; standing gives the dealer too much opportunity to make a strong hand, while doubling is not strategically appropriate.

Model's stated reason

A hard 20 is a very strong hand; standing avoids the high risk of busting on a hit.

Model's stated reason

A hard 19 is a strong total; hitting risks busting, and doubling against a king is unfavorable.

Model's stated reason

Soft 18 against a dealer 4 is a favorable double-down spot under basic strategy.

Model's stated reason

Hard 13 is too weak to stand against a dealer 7; hit for the best expected outcome.

Model's stated reason

Hard 16 is behind a dealer 7, so standing is unlikely to win; hitting gives the best expected outcome despite the bust risk.

Model's stated reason

A total of 20 is a strong hand; standing avoids the high risk of busting, even against a dealer 7.

Model's stated reason

An 11 against the dealer’s 4 is a strong doubling opportunity; doubling maximizes value on this favorable starting total.

Model's stated reason

A hard 9 against the dealer’s 10 is not a profitable double; hit to improve the hand.

Model's stated reason

A hard 19 is strong, and hitting risks busting; standing is the best play against a dealer ten.

Model's stated reason

Stand on hard 13 against the dealer’s 6; the dealer is more likely to bust, and hitting risks busting this hand.

Model's stated reason

A total of 9 against the dealer’s 4 is a favorable doubling opportunity; doubling maximizes value while the dealer is likely to bust.

Model's stated reason

A hard 20 is a very strong hand, and the dealer’s 6 is a weak upcard. Standing avoids risking a bust and lets the dealer draw.

Model's stated reason

Stand on hard 15 against the dealer’s 5; the dealer is in a weak position, so avoid risking a bust by hitting.

Model's stated reason

Hard 15 against a dealer 10 is too weak to stand; with surrender unavailable, hitting has the best expected value.

Model's stated reason

Stand on hard 15 against the dealer’s 6; the dealer is more likely to bust, while hitting risks busting this hand.

Model's stated reason

A hard 20 is an exceptionally strong hand, and standing lets the dealer's 5 risk busting without jeopardizing it.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -20 chips over 20 rounds

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