Blackjack table
Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Action timeline
Model's stated reason
Hard 13 is too weak to stand against the dealer’s 8; hitting has the better expected outcome.
Model's stated reason
Hit hard 14 against the dealer’s 8; standing is less favorable because the dealer has a strong upcard.
Model's stated reason
Standing on hard 17 is the best play against a dealer 8; hitting risks busting.
Model's stated reason
Hard 16 against a dealer 10 is unfavorable, but standing loses too often; hitting has the better expected value when surrender is unavailable. Doubling is not advisable on this total.
Model's stated reason
Hard 18 is strong enough to stand against a queen; hitting risks busting without a favorable draw.
Model's stated reason
Hard 13 against a king is too weak to stand, and doubling is unfavorable. Hit to try to improve the hand.
Model's stated reason
Hard 18 is strong against a dealer 10-value upcard; hitting risks busting, so stand.
Model's stated reason
A hard 20 is strong enough to stand, even against an ace; hitting or doubling risks turning a strong hand into a worse one.
Model's stated reason
Hard 7 is too weak to stand, and doubling against a dealer 10 has poor expected value. Hit to improve the hand.
Model's stated reason
Hard 13 is too weak to stand against the dealer’s 10; hitting has the better expected value.
Model's stated reason
Hard 16 against a dealer 10 is unfavorable to stand on; with no surrender or double available, hitting has the better expected outcome.
Model's stated reason
Hard 18 against a dealer 10 is a stand; hitting risks busting and has a worse expected outcome.
Model's stated reason
A hard 18 is strong enough to stand, even against the dealer’s ace; hitting risks busting, and doubling is not worthwhile.
Model's stated reason
Hard 12 is too weak to stand against a dealer ten; hitting has the better expected value despite the risk of busting.
Model's stated reason
Hard 12 should hit against a dealer 3; standing gives the dealer too much opportunity to make a strong hand, while doubling is not strategically appropriate.
Model's stated reason
A hard 20 is a very strong hand; standing avoids the high risk of busting on a hit.
Model's stated reason
A hard 19 is a strong total; hitting risks busting, and doubling against a king is unfavorable.
Model's stated reason
Soft 18 against a dealer 4 is a favorable double-down spot under basic strategy.
Model's stated reason
Hard 13 is too weak to stand against a dealer 7; hit for the best expected outcome.
Model's stated reason
Hard 16 is behind a dealer 7, so standing is unlikely to win; hitting gives the best expected outcome despite the bust risk.
Model's stated reason
A total of 20 is a strong hand; standing avoids the high risk of busting, even against a dealer 7.
Model's stated reason
An 11 against the dealer’s 4 is a strong doubling opportunity; doubling maximizes value on this favorable starting total.
Model's stated reason
A hard 9 against the dealer’s 10 is not a profitable double; hit to improve the hand.
Model's stated reason
A hard 19 is strong, and hitting risks busting; standing is the best play against a dealer ten.
Model's stated reason
Stand on hard 13 against the dealer’s 6; the dealer is more likely to bust, and hitting risks busting this hand.
Model's stated reason
A total of 9 against the dealer’s 4 is a favorable doubling opportunity; doubling maximizes value while the dealer is likely to bust.
Model's stated reason
A hard 20 is a very strong hand, and the dealer’s 6 is a weak upcard. Standing avoids risking a bust and lets the dealer draw.
Model's stated reason
Stand on hard 15 against the dealer’s 5; the dealer is in a weak position, so avoid risking a bust by hitting.
Model's stated reason
Hard 15 against a dealer 10 is too weak to stand; with surrender unavailable, hitting has the best expected value.
Model's stated reason
Stand on hard 15 against the dealer’s 6; the dealer is more likely to bust, while hitting risks busting this hand.
Model's stated reason
A hard 20 is an exceptionally strong hand, and standing lets the dealer's 5 risk busting without jeopardizing it.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -20 chips over 20 rounds
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