Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 12 should hit against a dealer 10-value upcard.
Model's stated reason
Hard 13 against a dealer 10-value upcard should hit, as standing has a very low chance to win.
Model's stated reason
Stand on hard 18 against a dealer 10; hitting has a high bust risk and basic strategy stands.
Model's stated reason
Hard 14 against a dealer 8 should hit under basic strategy; standing gives up too much against the dealer's strong upcard.
Model's stated reason
Soft 14 versus a dealer 7 is too weak to stand on, and doubling is not favored. Hitting maximizes expected value.
Model's stated reason
Hard 15 against a dealer 10 should hit when surrender is unavailable; standing loses too often to the dealer's likely strong total.
Model's stated reason
Stand on hard 20 against a dealer 10; hitting has a very high bust risk and no strategic upside.
Model's stated reason
Soft 17 against a dealer 7 is a hit in basic strategy; doubling is not favorable here.
Model's stated reason
Stand on soft 18 against a dealer 7; hitting has little value and risks worsening a competitive total.
Model's stated reason
Double 10 against a dealer 7; this is a favorable doubling situation under basic strategy.
Model's stated reason
Soft 14 versus a dealer 4 is a hit under basic strategy; doubling is reserved for stronger dealer weakness with this total.
Model's stated reason
Stand on hard 12 against a dealer 4; the dealer's weak upcard makes busting risk outweigh the value of hitting.
Model's stated reason
Stand on hard 19; it is a strong total against a dealer 2 and drawing risks busting.
Model's stated reason
Stand on hard 20; it is already a very strong hand, especially against a dealer 6.
Model's stated reason
Stand on hard 20 against a dealer 9; it is already a very strong total.
Model's stated reason
Hit 13 against the dealer Ace; standing is too weak, and doubling is not appropriate on this total.
Model's stated reason
Stand on hard 14 against a dealer 2; the dealer is relatively likely to bust, and hitting risks busting this hand.
Model's stated reason
Hard 16 stands against a dealer 3 under basic strategy, since the dealer is relatively likely to bust and hitting has substantial bust risk.
Model's stated reason
Double 11 against an 8: drawing one card has strong expected value, with many tens producing 21.
Model's stated reason
Hard 15 against a dealer 7 should hit under basic strategy, since standing gives the dealer too much equity.
Model's stated reason
Hit hard 16 against a dealer 7; standing has a lower expected value.
Model's stated reason
Stand on hard 19 against a dealer 7; hitting has a high bust risk and is not justified.
Model's stated reason
Hard 13 against a dealer 10 should hit under basic strategy, as standing loses too often to the dealer's likely strong total.
Model's stated reason
Split 3s against a dealer 10 in this six-deck game; two separate starting hands have better value than playing a hard 6.
Model's stated reason
Double 11 against a dealer 10; the strong chance to draw a 10-value card makes the extra wager favorable.
Model's stated reason
Hard 13 against a dealer 10-value upcard is a hit in basic strategy; doubling is not favorable here.
Model's stated reason
Stand on hard 19 against a dealer 10; hitting has a high bust risk and is not justified.
Model's stated reason
Hard 18 should stand against a dealer 10-value upcard; hitting has too much bust risk and doubling is unfavorable.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +70 chips over 20 rounds
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