Blackjack · 20 rounds · Sep 25, 2026, 8:38 PM UTC
Round 20
Dealer
Round 20 result · Dealer 21
GPT-5.6 Terra
Hand 1 · 18 · bet 10
Loss -10
Hard 6 against an ace should be hit; standing or doubling has poor expected value.
Hit hard 16 against the dealer Ace; after the peek, the dealer has no blackjack, but standing remains unfavorable.
Stand on hard 18. Drawing against an Ace risks busting and is not favorable.
Double 11 against the dealer's 5: this is a strong advantage spot, with many dealer bust outcomes and favorable one-card improvements.
Hard 16 stands against a dealer 2 under basic strategy, since the dealer has a relatively high chance to bust.
Split 8s against a dealer 5; two hands starting at 8 have much better expected value than standing or hitting a hard 16.
Stand on hard 18 against the dealer's 5; the dealer is in a weak position and hitting risks an unnecessary bust.
Stand on soft 19 against dealer 5; it is already a strong total and doubling is not favored here.
Stand on hard 20 against a dealer 10; drawing or doubling only reduces expected value.
Double soft 19 against dealer 3 under basic strategy, as the dealer’s weak upcard makes the extra wager favorable.
Double 9 against dealer 4: the dealer is vulnerable to busting and a single draw has strong expected value.
Double 10 against a dealer 3; this is a strong favorable doubling situation.
Hit 12 against a dealer 10; standing has a poor expected value and doubling is not favorable.
Hit hard 16 against a dealer 10; standing has a worse expected result despite the bust risk.
Stand on hard 17 against a dealer 10-value upcard; hitting has a high bust risk and basic strategy stands.
Hard 12 against a dealer 8 should hit under basic strategy, as standing loses too often to the dealer's likely made hand.
Double 7 against a dealer 5: the dealer's weak upcard creates strong bust equity, and drawing one card has favorable expected value.
Soft 20 is a strong total; standing is optimal against a dealer 6.
Stand on hard 17 against a dealer 7; hitting has a high bust risk and basic strategy stands.
Split 2s against a dealer 5, where creating two hands has better expected value than playing a hard 4.
Hit 12 against the dealer's 5; doubling is not warranted, and standing leaves too weak a total.
Hit 16 versus dealer 5; although the dealer is weak, this is the correct composition-independent play for a hard 16 in this split-hand context.
Double 8 against a dealer 5: the dealer’s weak upcard makes maximizing value with one additional card optimal.
Double hard 9 against the dealer's 10 upcard under standard blackjack basic strategy.
Double soft 17 against dealer 4; the dealer’s weak upcard makes the extra wager favorable.
Double 9 against a dealer 9 under standard multi-deck basic strategy, maximizing value from strong drawing cards.
Stand on hard 18 against a dealer 8; hitting risks busting and doubling is unfavorable.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Session result: +45 chips over 20 rounds
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