Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 17 against a dealer 6 is a standard stand, since the dealer has a high bust chance and hitting risks busting.
Model's stated reason
A hard 18 against a dealer 4 is a clear stand under basic strategy. The dealer has a high chance of busting, and hitting or doubling would risk ruining a strong total.
Model's stated reason
Hard 19 against a dealer 10 is a clear stand under basic strategy, since hitting or doubling would risk busting a strong total.
Model's stated reason
Under basic strategy, a hard 14 against a dealer 7 is a hit. The dealer is unlikely to bust with a 7 showing, so standing on 14 loses more often.
Model's stated reason
A hard 19 against a dealer 7 is a clear stand, since hitting risks busting. Standing on 19 beats the dealer's most likely 17.
Model's stated reason
Hard 15 against a dealer 10 is a hit under basic strategy when surrender isn't available. Standing loses more often against a strong upcard.
Model's stated reason
Hard 18 against a dealer 10 is a stand in basic strategy, since hitting risks busting far more often than it improves the hand.
Model's stated reason
Basic strategy for hard 9 against a dealer 3 in a 6-deck S17 game is to double down. The dealer's weak upcard makes the extra bet profitable.
Model's stated reason
Basic strategy says to hit a hard 6 against a dealer 4. Doubling on 6 is not favorable, and standing is worse.
Model's stated reason
Basic strategy says to stand on hard 16 against a dealer 4. The dealer busts often from a weak upcard, and hitting risks my own bust.
Model's stated reason
Basic strategy says to hit a hard 15 against a dealer 8, since the dealer is strong and standing loses more often.
Model's stated reason
Hard 18 against a dealer 8 is a clear stand under basic strategy. Hitting risks busting, and 18 already beats or ties many of the dealer's likely outcomes.
Model's stated reason
Hard 13 against a dealer Ace is a hit in basic strategy, and with no surrender available, hitting has the higher expected value.
Model's stated reason
Hard 20 against a dealer 6 is a strong standing hand. Basic strategy never splits tens, because the made 20 is worth more than two hands each starting from 10.
Model's stated reason
Basic strategy for a soft 18 against a dealer 9 is to hit, because standing on 18 loses value against the dealer's strong upcard.
Model's stated reason
A hard 13 against a dealer 9 is a hit under basic strategy, because the dealer's strong upcard makes standing a clear loser.
Model's stated reason
A hard 17 against a dealer 9 is a stand under basic strategy, since hitting busts too often to be worth it.
Model's stated reason
Hard 19 against a dealer 9 is a clear stand under basic strategy. Hitting or doubling would only risk busting a strong hand.
Model's stated reason
Basic strategy says to hit a hard 12 against a dealer 7, since the dealer is likely to make a strong hand.
Model's stated reason
Hard 15 against a dealer 7 is a hit in basic strategy. The dealer's likely total of 17 or more beats a stand on 15.
Model's stated reason
Hard 13 against a dealer 6 is a standard stand in basic strategy. The dealer's bust chance is high, so I avoid risking a bust myself.
Model's stated reason
Basic strategy for hard 13 against a dealer 3 is to stand, since the dealer is likely to bust and hitting risks busting first.
Model's stated reason
Hard 19 against a dealer 10 is a clear stand under basic strategy. Hitting or doubling would risk a bust for very little gain.
Model's stated reason
Hard 20 against a dealer 10 is a strong standing hand. Splitting tens gives up a likely win, so basic strategy says stand.
Model's stated reason
Basic strategy for hard 16 against a dealer 8 is to hit, since standing on 16 loses more often against a strong upcard. Surrender is not available here.
Model's stated reason
Hard 17 against a dealer 10: basic strategy is to stand. Hitting risks busting on most cards, and standing has the higher expected value.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -25 chips over 20 rounds
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