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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

A hard 17 is strong enough to stand, especially against the dealer’s 6, where the dealer has a significant chance to bust.

Model's stated reason

Stand on hard 18; hitting risks busting, and doubling is not appropriate against a dealer 4.

Model's stated reason

Stand on 19 against the dealer’s king; hitting risks busting, and doubling is inferior to standing.

Model's stated reason

Hard 14 is too weak to stand against a dealer 7, and doubling is not appropriate; hit to improve the hand.

Model's stated reason

A hard 19 is strong against a dealer 7; hitting risks busting, so stand.

Model's stated reason

A hard 15 against a dealer 10 is unfavorable to stand on; hitting offers the better expected outcome. Doubling is not appropriate with this total.

Model's stated reason

Hard 18 against a dealer 10 is best played by standing; hitting risks busting without improving the expected outcome.

Model's stated reason

With 9 against the dealer’s 3, doubling has the strongest expected value under basic strategy; the dealer’s upcard is relatively weak.

Model's stated reason

A hard 6 is far too weak to stand or double, even against the dealer’s 4. Hit to improve the hand.

Model's stated reason

Hard 16 against a dealer 4 should stand; the dealer has a strong chance to bust, while hitting risks busting this hand.

Model's stated reason

Hard 15 is too weak to stand against a dealer 8, and doubling is not advisable; hit to improve the hand.

Model's stated reason

Hard 18 should stand against a dealer 8; hitting risks busting without enough expected benefit.

Model's stated reason

Hard 13 against an ace is a hit; standing is too likely to lose against the dealer’s strong upcard.

Model's stated reason

A hard 20 is a strong hand; standing avoids risking a bust, and the dealer’s 6 upcard is unfavorable for the dealer.

Model's stated reason

Soft 18 against a dealer 9 should be hit under basic strategy; standing is too weak against the dealer’s strong upcard.

Model's stated reason

A hard 13 is too weak to stand against the dealer’s 9; hit to improve the hand.

Model's stated reason

Stand on hard 17; hitting has a substantial bust risk, even against a dealer 9.

Model's stated reason

Hard 19 is a strong total; hitting risks busting, and doubling adds exposure without a worthwhile advantage against a dealer 9.

Model's stated reason

With 12 against the dealer’s 7, basic strategy is to hit; standing is likely to lose, and doubling is not appropriate on this total.

Model's stated reason

Hard 15 is too weak to stand against a dealer 7; hitting has the better expected value despite the bust risk.

Model's stated reason

Stand on hard 13 against the dealer’s 6; the dealer is more likely to bust, so hitting risks worsening a favorable position.

Model's stated reason

Stand on hard 13 against a dealer 3; the dealer is more likely to bust, and hitting risks busting without enough upside.

Model's stated reason

With 19 against a dealer 10, standing has the best expected value; hitting risks busting, and doubling is not advantageous.

Model's stated reason

A hard 20 is a strong hand; hitting risks busting, and standing gives the best chance to beat the dealer.

Model's stated reason

Hard 16 against a dealer 8 is a hit under basic strategy; standing is more likely to lose, and doubling is unfavorable.

Model's stated reason

Hard 17 against a king is a stand; hitting risks busting, and doubling a hard 17 is unfavorable.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -25 chips over 20 rounds

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