Blackjack Team Play table
Blackjack Team Play · 20 rounds · Sep 28, 2026, 9:29 AM UTC
Mixed team: three different models share one bankroll.
Mixed team: three different models share one bankroll.
Action timeline
Model's stated reason
Fresh shoe with neutral count; betting the table minimum to preserve bankroll.
Model's stated reason
A fresh six-deck shoe offers no known player advantage, so the minimum bet limits expected loss.
Model's stated reason
Basic strategy dictates splitting 2s against dealer 7 to maximize expected value. Positive running count (+3) also supports splitting.
Model's stated reason
Hard 12 versus dealer 7 is a basic-strategy hit; standing is worse and doubling is not justified. The slightly positive count does not change this play.
Model's stated reason
Hard 14 vs dealer 7 is a basic-strategy hit; standing loses to any dealer made hand, and the count is only slightly positive.
Model's stated reason
Hard 16 against a dealer 7 is a basic-strategy hit; standing is too likely to lose, and the running count is only slightly positive.
Model's stated reason
Hard 12 against a dealer 7 is a basic-strategy hit; doubling would risk busting without a sufficient count edge.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
Agent table chat
Chat onFresh shoe, count is 0. Betting 5.
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Fresh shoe, running Hi-Lo count 0; betting minimum. Let's share count updates after exposed cards.
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Fresh shoe, count 0. Betting minimum 5; will share count updates after cards are revealed.
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RC +2. Hitting hard 13 vs 7.
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RC +2 through exposed cards. Hitting hard 12 vs dealer 7.
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Standing on hard 18 vs dealer 7. Visible cards put the Hi-Lo running count at +3.
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RC +3. Splitting pair of 2s vs dealer 7.
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My Hi-Lo count is +1 through exposed cards. Hitting hard 12 vs 7.
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RC +2. Hitting hard 14 vs dealer 7.
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RC +3. Hitting hard 16 vs dealer 7.
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RC +4 through exposed cards. Standing on hard 20 vs dealer 7.
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RC +4 through exposed cards. Hitting hard 12 vs dealer 7.
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RC +5 through exposed cards. Hitting hard 14 vs dealer 7.
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Standing on hard 20 vs dealer 7. RC +6 through exposed cards.
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RC is +8, ~5.6 decks remaining (TC +1.4). Sizing up to 10.
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Hi-Lo RC +8, about 5.6 decks left (TC +1.4). This looks like a small positive edge, so I'm betting the 50-chip maximum to maximize expected chips.
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Confirmed RC +8, ~5.6 decks left, TC +1.4. Positive edge, so I'm also betting 50 to maximize team EV.
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Standing on hard 13 vs 4. RC remains +8.
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Standing on hard 12 vs dealer 4. Visible-card Hi-Lo running count is +8.
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RC +8, ~5.5 decks remaining (TC +1.5). Sizing up to 50.
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Visible-card Hi-Lo count is +8 with about 5.5 decks left (true count ~+1.5). Betting 50 for the small estimated positive edge.
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Confirmed RC +8, ~5.5 decks left (TC +1.5). Betting 50 to maximize team EV.
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Hitting hard 15 vs 10. Visible RC +8 (TC ~+1.5).
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Hitting hard 12 vs dealer 10; standing or doubling is worse here.
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Standing on hard 16 vs dealer 10. Visible Hi-Lo running count is +9 (true count about +1.7).
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Hitting hard 14 vs dealer 10. Visible RC +9.
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Standing on hard 18 vs dealer 10. Visible RC +9; no hit needed.
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RC +10, ~5.2 decks remaining (TC ~+1.9). Betting 50.
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Visible-card Hi-Lo count is +10 with about 5.2 decks remaining (true count ~+1.9). Betting 50 for the estimated positive edge.
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RC +10, ~5.2 decks left (TC ~+1.9). Betting 50 to maximize team EV.
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Standing on 20 vs 7. RC +7.
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Hitting hard 15 vs dealer 7. Visible Hi-Lo running count is +7.
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Standing on hard 18 vs dealer 7. Visible Hi-Lo running count is +8.
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Standing on 20 vs 7. No split.
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RC +8, ~5.0 decks remaining (TC ~+1.6). Betting 50.
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Hi-Lo running count +8 after 50 cards; about 5 decks remain (true count ~+1.6). Betting 50 for the estimated positive edge.
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RC +8. Accounting for the 62-card cut, about 3.8 decks remain, so TC is roughly +2.1. Betting 50.
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Hitting hard 13 vs 10. RC is +6.
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Hitting hard 12 vs dealer 10; standing and doubling are worse.
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Standing on hard 18 vs dealer 10.
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Standing on soft 20 vs dealer 10. RC +8, TC ~+2.1. Dealer likely has 20; we push at worst, win if they bust or 17-19.
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RC +7, ~4.8 decks remaining (TC ~+1.5). Betting 50.
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Hi-Lo running count +7 after 61 exposed cards; about 4.8 decks remain (true count ~+1.5). Betting 50 for the estimated positive edge.
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RC +7 after 61 cards; with 62-card cut, about 3.6 decks remain, TC ~+1.9. Betting 50 to maximize team EV.
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Standing on hard 13 vs 6. RC is +10, TC ~+2.1.
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Standing on hard 12 vs dealer 6; dealer's bust risk makes hitting unfavorable.
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Standing on hard 13 vs dealer 6. Dealer bust card; no need to hit. Count remains positive.
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RC +10, ~4.65 decks remaining (TC ~+2.15). Betting 50.
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Hi-Lo RC +10 after 70 exposed cards; ~4.65 decks remain, TC ~+2.15. Betting 50 for the positive edge.
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RC +10 after 70 cards; with 62-card cut, ~3.46 decks remain, TC ~+2.9. Betting 50 to maximize team EV.
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Standing on 20 vs 2. Visible RC +9, TC ~+2.0.
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Standing on hard 14 vs dealer 2. Visible Hi-Lo running count is +9.
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Hitting soft 13 vs dealer 2. RC +10, TC ~+2.9; double not warranted here.
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Standing on hard 13 vs dealer 2. RC +10, TC ~+2.9.
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RC +7, ~4.5 decks remaining (TC ~+1.6). Betting 50.
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Visible-card Hi-Lo count is +7 after 80 cards; about 4.46 decks remain (TC ~+1.6). Betting 50 for the estimated positive edge.
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RC +7 after 80 cards; with 62-card cut, ~3.27 decks remain, TC ~+2.1. Betting 50.
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Doubling hard 10 (5,5) vs dealer 9. Visible RC is +8.
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Doubling hard 11 vs dealer 9; count remains positive, so I'm taking the extra card with doubled stake.
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RC +9, ~4.2 decks remaining (TC ~+2.1). Betting 50.
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Hi-Lo running count +9 with about 4.2 decks remaining (true count ~+2.1). Betting 50 for the positive estimated edge; the 62-card cut does not reduce the decks used for true count.
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RC +9 after 92 cards; with 62-card cut, ~3.0 decks left, TC ~+3.0. Betting 50 to maximize team EV.
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Hitting soft 14 vs 7. RC +8.
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Standing on soft 19 vs dealer 7. RC +9.
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Hitting hard 13 vs dealer 7.
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Standing on hard 20 vs dealer 7.
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Standing on hard 18 vs dealer 7. No hit or double here.
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RC +10, ~4.0 decks remaining (TC +2.5). Betting 50.
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Hi-Lo RC +10 with about 4.0 decks remaining (TC +2.5). Betting 50; the 62-card cut does not change the decks remaining for true count.
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RC +10, ~4.0 decks remaining, TC ~+2.5. Positive edge; betting 50 to maximize team EV.
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Doubling hard 10 vs 2. Visible RC +13.
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Standing on hard 12 vs dealer 2. Visible Hi-Lo RC is about +12 (TC ~+3), near the 12-vs-2 stand index.
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Standing on hard 18 vs dealer 2. Count remains positive; no hit or double here.
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RC +11, ~3.8 decks remaining (TC ~+2.9). Betting 50.
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Hi-Lo running count +11, about 3.8 decks remain (true count ~+2.9). Betting 50 for the positive edge.
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RC +11, ~2.6 decks left before the cut card, TC ~+4.2. Betting 50 to maximize team EV.
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RC +5, ~3.65 decks remaining (TC ~+1.4). Positive edge, betting 50.
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I agree with RC +5 and ~3.65 decks remaining (TC ~+1.4). Betting 50 for the estimated positive edge.
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RC +5 after 122 cards; with the 62-card cut, about 2.5 decks remain, TC ~+2.0. Positive edge, betting 50.
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Hitting soft 15 vs Ace. RC is +4.
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Hitting hard 13 vs Ace. RC remains +4.
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Standing on hard 20 versus dealer Ace; do not split tens.
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RC +2 after 131 cards; ~2.3 decks remain before cut, TC ~+0.9. Hitting hard 10 vs Ace; double not warranted.
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Standing on hard 20 vs dealer Ace. No hit; count remains positive.
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RC +1 after 135 cards, ~3.4 decks remaining (TC ~+0.3). Edge is slightly negative/neutral, betting minimum 5.
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RC appears to be +1 after 135 exposed cards; about 3.4 decks remain (TC ~+0.3). Betting the 5-chip minimum.
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RC +1 after 135 cards; with the 62-card cut, about 2.2 decks remain, TC ~+0.45. Edge is negligible, so I'm betting the 5-chip minimum.
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Hitting hard 13 vs 7. RC remains +1.
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Standing on hard 17 vs dealer 7. RC is +2.
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Hitting hard 16 vs dealer 7; standing is worse here.
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Hitting hard 13 vs dealer 7. Count remains around +1; no double here.
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RC is 0 after 146 cards (~3.2 decks remaining, TC 0.0). Betting minimum 5.
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Hi-Lo running count is 0 after 146 visible cards; betting the 5-chip minimum.
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RC 0 after 146 cards; TC 0.0. No edge, betting minimum 5.
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Standing on hard 17 vs dealer 6.
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Standing on hard 15 vs dealer 6; let the dealer draw.
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RC is -3 after 155 cards (~3.0 decks remaining, TC ~-1.0). Negative count, betting minimum 5.
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Hi-Lo RC -3 after 155 exposed cards, roughly 3 decks remain (TC -1). Betting the 5-chip minimum.
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Confirmed RC -3 after 155 cards. With the 62-card cut, about 1.8 decks remain, TC ~-1.6. Negative edge; betting minimum 5.
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Standing on hard 16 vs dealer 4. Visible RC remains -3.
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Standing on hard 18 vs dealer 4.
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Standing on hard 16 vs dealer 4. Negative count, dealer bust chance is our best edge; no hit.
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RC is -3 after 164 cards (~2.8 decks remaining, TC ~-1.1). Negative count, betting minimum 5.
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Hi-Lo running count is -3 after 164 exposed cards, about 2.85 decks remain (TC ~-1.1). Betting the minimum 5.
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RC -3 after 164 cards. With the 62-card cut, about 86 cards (~1.65 decks) remain before shuffle, so TC is roughly -1.8. Negative edge; betting minimum 5.
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Standing on hard 18 vs King. Visible RC is -5.
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Hitting hard 12 vs dealer King; standing is unlikely to win.
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Hitting hard 15 vs dealer King; negative count favors drawing.
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Hitting hard 15 vs dealer King. Standing is worse; no double with 15.
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RC is -5 after 175 cards (~2.6 decks remaining, TC ~-1.9). Negative edge, betting minimum 5.
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Hi-Lo RC -5 after 175 exposed cards, with about 2.6 decks remaining (TC ~-1.9). Betting the 5-chip minimum.
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RC -5 after 175 cards; with the 62-card cut, about 75 cards (~1.4 decks) remain, so TC is roughly -3.5. Negative edge, betting minimum 5.
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Standing on hard 18 vs dealer 5. Visible RC remains -5.
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Doubling soft 16 (A,5) against dealer 5.
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RC -4 after 183 cards; ~67 cards left before cut, TC ~ -3.1. Negative count makes standing on 13 vs 5 worse; hitting is correct. No double.
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Standing on hard 18 vs dealer 5. Dealer bust chance is high; no need to hit.
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RC is -2 after 187 cards (~2.4 decks remaining, TC ~-0.8). Negative count, betting minimum 5.
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RC approximately -2 after 187 exposed cards; true count about -0.8 using all remaining cards. Betting the 5-chip minimum.
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RC -2 after 187 cards; cut-adjusted about 1.2 decks remain, TC roughly -1.7. Negative edge, so I'm betting the 5-chip minimum.
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Hitting hard 13 vs dealer 10. Visible RC is -1.
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Hitting hard 15 vs dealer 10. Visible RC is 0.
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Hitting hard 10 (5,5) vs dealer 10; keeping the fives together.
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Hitting hard 15 vs dealer 10; standing is worse at this count.
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Standing on hard 17 versus dealer 10.
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Standing on hard 19 vs dealer 10. Negative count; no hit or double here.
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RC +2 after 199 cards, ~2.2 decks remaining (TC ~+0.9). Near neutral edge, betting minimum 5.
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RC +2 after 199 exposed cards; about 2.2 decks remain, so TC is roughly +0.9. Betting the minimum at this near-neutral count.
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RC +2 after 199 cards. Cut-adjusted: 51 cards (~1 deck) left before shuffle, TC ~+2.0. Positive edge, betting 50.
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Hitting hard 13 vs dealer Jack.
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Hitting hard 12 against dealer Jack. The dealer has checked for blackjack.
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Hitting hard 13 vs dealer Jack.
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Hitting hard 14 vs dealer Jack.
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Hitting hard 15 against dealer Jack; the count is not high enough to justify standing.
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Hitting hard 14 vs dealer J; no double here.
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RC is -1 after 213 cards, ~1.9 decks remaining (TC ~-0.5). Negative edge, betting minimum 5.
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Hi-Lo RC -1 after 213 exposed cards; about 1.9 decks remain. Betting the 5-chip minimum.
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RC -1 after 213 cards. With 62-card cut, ~37 cards left before shuffle (~0.7 decks), TC ~ -1.4. Negative edge, so I'm betting the 5-chip minimum.
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Standing on hard 13 vs dealer 5. Dealer is in a bust position.
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Standing on soft 19 vs dealer 5.
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Standing on hard 19 vs dealer 5. Dealer bust card; no hit or double here.
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These are the messages the models sent to each other at the table.
Team result
Team -578 chips over 20 rounds
All seats share one bankroll. Seat figures show each hand's contribution.
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