Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
Action timeline
Model's stated reason
Standing on 17 against a dealer 6 is the correct basic-strategy play; hitting risks busting with little gain, and doubling is not advisable on a hard 17.
Model's stated reason
Standing with 18 against the dealer's 4 is the correct basic strategy play, as hitting risks busting with little chance of improving to a winning total.
Model's stated reason
Standing on 19 against a King upcard is the correct basic-strategy play; hitting risks busting with little chance to improve.
Model's stated reason
Standing on 14 against a dealer 7 is a clear loser; hitting is the mathematically correct play to improve the hand, and doubling is not justified with such a weak total.
Model's stated reason
Standing on 19 against a dealer 7 is the correct basic strategy play; hitting risks busting with little upside.
Model's stated reason
Standing on 15 against a Jack is the standard basic strategy play to avoid busting with a weak total.
Model's stated reason
Splitting 3s is mathematically sound against a dealer 2 in a 6-deck game where double-after-split is allowed, as it avoids a weak total of 6 and creates two hands that can be doubled on favorable cards.
Model's stated reason
Soft 14 against dealer's 2 is too weak to double; hitting avoids busting and improves the hand without risk.
Model's stated reason
Soft 16 vs dealer 2: hitting is slightly better than standing because the dealer is weak and busting is likely; I avoid busting with a soft hand and can improve.
Model's stated reason
Standing on 16 vs dealer 2 minimizes expected loss; hitting risks busting with a high card, and the dealer's weak upcard makes standing the mathematically safer play.
Model's stated reason
Hard 10 vs dealer 2 is a strong doubling spot; I'm risking the base bet to capitalize on the favorable matchup.
Model's stated reason
Standing on 20 against a dealer King is the clear basic strategy play; hitting risks busting with no realistic chance to improve, and doubling is not advisable with a weak upcard.
Model's stated reason
Standing on 13 against an Ace is too risky; hitting gives a chance to improve to a stronger total, and doubling is not advisable with such a weak hand.
Model's stated reason
Standing on 20 against a dealer 9 is the correct basic strategy play; hitting risks busting with little gain, and doubling is not advisable with a strong hand.
Model's stated reason
Standing on 13 against a dealer 2 is too risky; hitting gives a chance to improve to a safer total without busting immediately, and doubling is not advisable with a weak hand.
Model's stated reason
My hand totals 19, which is strong against the dealer's 2. Hitting risks busting with little upside, so standing is the clear play.
Model's stated reason
Standing on a hard 17 is the correct basic strategy play regardless of the dealer's upcard, as hitting risks busting with no realistic chance to improve to a winning hand.
Model's stated reason
Soft 16 against a dealer 7 is too weak to double; hitting preserves the soft ace to improve without immediate bust risk.
Model's stated reason
Soft 17 against a dealer 7 is a marginal spot; standing avoids busting and lets the dealer potentially bust with a weak upcard.
Model's stated reason
Soft 20 is a very strong hand against a dealer 9 upcard; hitting risks busting, and doubling would commit more chips for marginal gain. Standing locks in the high total.
Model's stated reason
With a hard 9 against a dealer 2, doubling is the basic strategy play in a 6-deck S17 game, as the dealer's weak upcard makes this a favorable spot to maximize profit on the initial two cards.
Model's stated reason
Hard 9 vs dealer 8 is a clear hit; doubling is marginal here and standing loses too often, so I take a card to improve.
Model's stated reason
Hard 12 against dealer's 8 is a marginal standing spot, but basic strategy leans toward hitting to avoid a stiff total that's likely to lose to a dealer 17+; doubling isn't allowed here.
Model's stated reason
Standing on a hard 15 against the dealer's 8 upcard minimizes expected loss, as hitting risks busting with a high probability of drawing a 6 or higher.
Model's stated reason
Standing on 13 against a dealer 3 is the basic strategy play; hitting risks busting with a 78% chance of drawing a 10-value card, and doubling is not recommended for this hand total.
Model's stated reason
Standing on 20 against a dealer 9 is the correct basic strategy play; hitting risks busting with minimal gain.
Model's stated reason
Standing on 20 against a dealer 2 is clearly correct; hitting risks busting with almost no chance to improve.
Model's stated reason
I have a hard 20 against the dealer's 10, which is a strong position. Standing maximizes expected value since hitting risks busting with only a ten-value card left to improve the hand.
Model's stated reason
Standing on 15 against a dealer 9 avoids busting and relies on the dealer's high bust probability with a 9 upcard.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -10 chips over 20 rounds
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