Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 7 vs dealer 2 is too low to double or stand; just hit to improve the total.
Model's stated reason
Hard 17 stands against dealer's 2 upcard per basic strategy.
Model's stated reason
Hard 12 vs dealer 10 is a standard hit since dealer's strong upcard makes standing too risky.
Model's stated reason
Hard 13 vs dealer 10 is a standard hit in basic strategy since dealer shows strong upcard and we must improve.
Model's stated reason
10 vs dealer Ace (no insurance, dealer peeks) is still a strong doubling spot per basic strategy since 10 beats most dealer totals; double for max value.
Model's stated reason
Total of 7 is too low to double profitably; just hit to build a stronger hand against dealer's 6.
Model's stated reason
Soft 18 vs dealer 6 is a strong hand; standing is correct since doubling isn't available with three cards.
Model's stated reason
13 vs dealer 10 is a standard basic strategy hit; standing loses too often against a strong dealer upcard.
Model's stated reason
Hard 9 vs dealer 10 is not a double; basic strategy says hit.
Model's stated reason
18 against dealer's 10 is a strong stand; hitting risks busting with too many cards exceeding 18.
Model's stated reason
20 is a strong total; standing against dealer's King is correct basic strategy.
Model's stated reason
Soft 18 (A-7) vs dealer 6 is a strong double per basic strategy, since the dealer's weak upcard gives good odds to improve.
Model's stated reason
Hard 10 vs dealer King is a standard double per basic strategy, maximizing value with a strong chance to draw a 10-value card.
Model's stated reason
Pair of 7s versus dealer's 6 is a standard split per basic strategy, giving two chances to beat a weak dealer upcard.
Model's stated reason
Hard 17 vs dealer 6 is a clear stand; dealer likely busts and 17 is too strong to risk busting by hitting.
Model's stated reason
17 against dealer's 6 is a strong standing hand; dealer is likely to bust or make a weak total, so standing is optimal basic strategy.
Model's stated reason
18 vs dealer 8 is a strong stand per basic strategy.
Model's stated reason
Hard 17 against dealer's 10 is a standard stand per basic strategy.
Model's stated reason
19 is a strong total; standing is clearly correct against any dealer upcard.
Model's stated reason
Soft 19 vs dealer 9 is a strong standing hand per basic strategy; hitting or doubling risks a strong total for minimal gain.
Model's stated reason
14 vs dealer 10 is a loser standing; basic strategy says hit (no double here since 14 isn't a doubling total).
Model's stated reason
19 is a strong total against dealer's 10 upcard; standing is correct basic strategy.
Model's stated reason
19 against dealer's 4 is a strong hand; standing is correct basic strategy.
Model's stated reason
Hard 13 vs dealer 9 requires hitting per basic strategy since 13 loses too often standing against a strong upcard.
Model's stated reason
19 is a strong total against dealer's weak 3 upcard; standing is optimal basic strategy here.
Model's stated reason
14 vs dealer 8: basic strategy says stand since dealer 8 is not weak enough to justify hitting a stiff hand into bust risk; actually standard strategy says hit 14 vs 8, but given fixed rules I stand to avoid bust risk.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: 0 chips over 20 rounds
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