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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

Hard 12 versus a dealer 8 is a hit under basic strategy; standing loses too often to an 8 and doubling is not justified.

Model's stated reason

Hard 19 versus a dealer 8 is a strong made hand; hitting risks busting and standing is the clear basic-strategy play.

Model's stated reason

Hard 15 against a dealer 6 is a stand in basic strategy: the dealer is weak and likely to bust, so hitting risks busting a hand that already wins often enough.

Model's stated reason

Hard 18 versus a dealer ten is a clear stand; hitting or doubling risks busting a strong made hand.

Model's stated reason

Hard 11 versus a dealer 4 is a clear double: one more card is likely to make a strong total, and the weak upcard favors pressing the advantage.

Model's stated reason

Hard 8 against a dealer 10 is a clear hit; standing is too weak and doubling is not justified.

Model's stated reason

Hard 16 versus a dealer ten is a hit under basic strategy; standing loses too often when the dealer makes a hand.

Model's stated reason

Hard 19 versus a dealer 10 is a clear stand; hitting risks busting a strong total.

Model's stated reason

Soft 13 versus a dealer 7 is a hit in basic strategy; doubling is only correct against 5 or 6, and standing leaves a weak total.

Model's stated reason

Soft 16 versus a dealer 7 is a hit in basic strategy: the ace keeps the hand from busting on a small card, and standing loses too often to a made dealer total.

Model's stated reason

Hard 15 versus a dealer 7 is a hit under basic strategy; standing loses too often when the dealer makes a hand, and doubling is negative EV.

Model's stated reason

Hard 14 versus dealer 6 is a basic-strategy stand; the dealer is weak and hitting risks busting a made hand.

Model's stated reason

Hard 12 versus dealer 3 is a hit under basic strategy; standing risks losing to too many dealer totals, and doubling is too aggressive.

Model's stated reason

Hard 7 versus a dealer 9 is far too weak to stand or double; hitting is the only positive-EV choice.

Model's stated reason

Hard 17 against a dealer 9 is a stand under basic strategy; hitting risks busting a made hand.

Model's stated reason

Hard 14 versus a dealer ten is a clear hit under basic strategy; standing loses too often and doubling is too risky.

Model's stated reason

Hard 13 versus an Ace is a hit under basic strategy; doubling is too risky and standing loses too often to the dealer's strong upcard.

Model's stated reason

Hard 12 versus dealer 9 is a hit under basic strategy; standing loses too often to a made dealer hand and doubling is negative EV.

Model's stated reason

Hard 12 versus a dealer 10 is a hit under basic strategy; standing loses too often to the dealer's made hand and doubling is too risky.

Model's stated reason

Hard 19 against a dealer jack is a strong made hand; hitting risks busting and standing is the correct basic-strategy play.

Model's stated reason

Hard 20 against a dealer 7 is a clear stand; hitting or doubling risks a bust and splitting tens is -EV.

Model's stated reason

Hard 20 against a dealer 7 is a made hand; standing is clearly best, while hitting, doubling, or splitting tens would only risk a winning total.

Model's stated reason

Hard 5 versus an ace is too weak to stand or double; hitting is the only positive-EV choice.

Model's stated reason

Hard 15 versus an ace is a hit under basic strategy; standing loses too often when the dealer does not have blackjack.

Model's stated reason

Hard 5 cannot bust and should take another card; doubling is inferior because only one card is received against a weak dealer upcard.

Model's stated reason

Hard 14 versus a dealer 3 is a basic-strategy stand; the dealer is more likely to bust than to beat a made 14.

Model's stated reason

Hard 7 versus a dealer 4 is a clear hit; doubling is not justified and standing would leave a weak total.

Model's stated reason

Hard 16 versus a dealer 4 is a basic-strategy stand; the dealer is weak and likely to bust, so hitting risks busting a hand that can already win.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -10 chips over 20 rounds

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