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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC

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Action timeline

Model's stated reason

Hard 18 against a dealer 5 is a clear stand per basic strategy; the dealer is likely to bust and hitting risks busting a strong hand.

Model's stated reason

Hard 14 versus dealer 2: basic strategy says stand since the dealer busts often enough and hitting risks busting.

Model's stated reason

Hard 13 against a dealer 8 is a hit by basic strategy; standing loses too often since the dealer makes a hand most of the time.

Model's stated reason

Hard 18 against a dealer 2 is a clear stand per basic strategy; hitting risks busting a strong hand.

Model's stated reason

Hard 14 versus dealer 6: basic strategy says stand, since the dealer busts often with a 6 up and hitting risks busting our stiff hand.

Model's stated reason

Hard 15 vs dealer 10 with no surrender available: basic strategy says hit, since standing loses far more often against a strong upcard.

Model's stated reason

Hard 14 versus a dealer 4 is a basic strategy stand; the dealer busts frequently from a 4 and hitting risks busting our hand.

Model's stated reason

Hard 17 against a dealer 10: basic strategy says stand, since hitting busts far too often to improve expected value.

Model's stated reason

Hard 14 versus dealer 5 is a basic-strategy stand; the dealer is likely to bust and hitting risks busting ourselves.

Model's stated reason

Hard 15 against a dealer 7 is a basic strategy hit; standing loses more often since the dealer makes a hand frequently with a 7 up.

Model's stated reason

Hard 12 versus a dealer 2 is a hit under basic strategy for a 6-deck S17 game; the dealer busts too rarely with a 2 to justify standing on 12.

Model's stated reason

Hard 17 against a dealer 2: basic strategy says always stand on hard 17.

Model's stated reason

Hard 18 versus a dealer ten: basic strategy is to stand, since hitting busts most of the time and 18 is a strong total.

Model's stated reason

Hard 10 against a dealer 5 is a standard double down in basic strategy; dealer is weak and we have a strong chance of landing a high total.

Model's stated reason

Hard 13 versus a dealer ten is a basic strategy hit; standing loses far more often since the dealer busts only about 23% of the time with a ten up.

Model's stated reason

Hard 10 versus dealer 6 is a standard double in basic strategy; the dealer is likely to bust and we have a strong chance to make a high total with one card.

Model's stated reason

Hard 19 against a dealer 10 is a clear stand under basic strategy; hitting or doubling would risk busting a strong hand.

Model's stated reason

Hard 8 against a dealer 9: basic strategy says hit; doubling 8 is only correct against 5-6 in some rules, never against a 9.

Model's stated reason

Hard 17 against a dealer 9: basic strategy is to stand on any hard 17 or higher regardless of upcard, since hitting busts far too often.

Model's stated reason

Hard 10 versus a dealer ten: basic strategy says hit, not double, since the dealer's strong upcard makes doubling negative relative to hitting.

Model's stated reason

Hard 12 against a dealer 10 is a basic strategy hit; standing on 12 vs 10 loses far more often.

Model's stated reason

Hard 20 against a dealer 6 is a strong hand; basic strategy says stand rather than split tens.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +5 chips over 20 rounds

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