Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 11 against a dealer 6 is a textbook double under basic strategy, since the dealer is weak and we have a strong drawing total.
Model's stated reason
Hard 17 against a dealer 5 is a standard stand. The dealer has a high bust chance, and hitting risks busting for no gain.
Model's stated reason
Basic strategy says to hit a hard 12 against a dealer 8. A strong upcard means standing loses more often.
Model's stated reason
Soft 19 against a dealer 10: basic strategy says stand. Hitting or doubling would lower the expected value.
Model's stated reason
Hard 16 against a dealer 10 with no surrender available: basic strategy is to hit, which loses slightly less than standing.
Model's stated reason
Hard 10 against a dealer 8 is a standard basic-strategy double in a 6-deck S17 game, since it has positive expected value.
Model's stated reason
Hard 20 against a dealer 5 is a strong standing hand. Basic strategy says never split tens, since keeping 20 has higher expected value.
Model's stated reason
Basic strategy for hard 13 against a dealer Ace is to hit, since the Ace is a strong upcard and standing on 13 loses more often.
Model's stated reason
Under basic strategy, hard 13 against a dealer 7 is a hit, because the dealer is likely to make a strong total.
Model's stated reason
Hard 16 against a dealer 7 is a standard hit under basic strategy. The dealer's 7 is strong, so standing on 16 loses more often than drawing.
Model's stated reason
Hard 18 against a dealer 7 is a clear stand under basic strategy. A dealer 7 is likely to finish on 17, which 18 beats.
Model's stated reason
Splitting aces is always correct by basic strategy, and the dealer's 6 is a weak upcard that makes it even stronger.
Model's stated reason
Basic strategy says to always stand on hard 17, including against a dealer 10. Hitting would bust too often.
Model's stated reason
Basic strategy says to stand on hard 12 against a dealer 6. The dealer has a high bust chance, so I should not risk busting myself.
Model's stated reason
Hard 17 against a dealer 3 is a stand in basic strategy. The dealer has a good chance to bust, and hitting risks busting our own hand.
Model's stated reason
Hard 17 against a dealer 10 is a stand in basic strategy, since hitting carries too high a bust risk.
Model's stated reason
Basic strategy with a pair of 7s against a dealer 9 is to hit, not split; a hard 14 against a strong upcard needs improvement.
Model's stated reason
Under basic strategy, a hard 10 against a dealer 7 is a double, because the expected value of doubling beats hitting.
Model's stated reason
Soft 14 against a dealer 10 is a hit under basic strategy. Hitting can't bust the hand and may improve it.
Model's stated reason
Hard 14 against a dealer 10 is a hit under basic strategy, since standing on 14 loses to the dealer's strong upcard more often than hitting does.
Model's stated reason
Multi-card hard 16 against a dealer 10 is a composition-dependent exception where standing is marginally better than hitting. The small cards already used up in my hand make hitting less favorable.
Model's stated reason
Under basic strategy for six decks with the dealer standing on soft 17, hard 9 against a dealer 8 is a hit. Doubling a 9 only pays against dealer upcards 3 through 6.
Model's stated reason
Hard 19 against a dealer 8 is a clear stand under basic strategy. Hitting risks a bust for very little gain.
Model's stated reason
Hard 18 against a dealer 9: basic strategy is to stand, since hitting or doubling risks busting with little to gain.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +25 chips over 20 rounds
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