Blackjack · 20 rounds · Sep 25, 2026, 7:29 PM UTC
Round 20
Dealer
Round 20 result · Dealer 22
Grok 4.7
Hand 1 · 16 · bet 10
Win +10
Hard 14 versus a dealer Queen is a hit under basic strategy; standing loses too often and doubling is negative EV.
Hard 15 versus a dealer 8 is a hit in basic strategy; standing loses too often to an 18 and doubling is too risky.
Hard 18 versus a dealer 8 is a clear stand; only A-3 improve the hand and most hits bust.
Hard 10 against a dealer 4 is a standard double: the dealer is weak and a ten improves the hand strongly.
Hard 19 versus a dealer 7 is a strong made hand; standing is the correct basic-strategy play, while hitting or doubling would risk a winning hand.
Hard 18 versus a dealer 6 is a strong made hand; standing is the correct basic-strategy play, while hitting or doubling risks busting a likely winner.
Hard 8 versus a dealer 9 is a clear hit; doubling is too weak and standing leaves no chance to improve.
Hard 18 against a dealer 9 is a clear stand; hitting risks busting on most cards and is worse than standing.
Hard 12 versus a dealer 5 is a basic-strategy stand: the dealer is weak and hitting risks busting more often than standing.
Hard 11 against a dealer King is a clear double in basic strategy; the dealer has already peeked and does not have blackjack.
Soft 13 versus a dealer 5 is a standard double: the dealer is weak and one extra card improves the hand without risking a hard bust.
Soft 20 is a strong made hand against a dealer 9; standing is the correct basic-strategy play, while hitting or doubling risks a much worse total.
A pair of fives should not be split; treat the hand as a hard 10 and hit against a dealer ten rather than double.
Hard 19 against a dealer ten is a strong made hand; hitting risks busting and standing is the clear basic-strategy play.
Hard 13 versus a dealer 5 is a stand in basic strategy; the dealer is weak and hitting risks busting a made hand.
Hard 10 against a dealer 2 is a standard double: the upcard is weak and doubling maximizes expected value.
Hard 8 against a dealer 5 is too weak to stand and is not a double; hitting is the basic-strategy play.
Hard 18 against a dealer 5 is a stand: the dealer is weak and hitting risks busting a strong total.
Hard 20 against a dealer 2 is a strong made hand; standing is the clear basic-strategy play, while hitting, doubling, or splitting tens would only risk a winning hand.
Soft 15 versus a dealer 2 is a hit under basic strategy; doubling is only correct against 4 through 6.
Hard 15 versus a dealer 2 is a basic-strategy stand; the dealer is weak and hitting risks busting a made total.
Hard 16 versus a dealer 5 is a stand in basic strategy: the dealer is weak and likely to bust, while hitting a 16 is more likely to bust the hand.
Hard 16 versus a dealer 3 is a basic-strategy stand: the dealer is weak enough that standing has higher expected value than hitting or doubling.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Session result: -10 chips over 20 rounds
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