Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC
Action timeline
Model's stated reason
Hard 7 against a dealer 2 is a basic-strategy hit. I can't bust, and doubling on a 7 is unprofitable.
Model's stated reason
Hard 17 against a dealer 2 is a stand in basic strategy, since hitting busts far too often.
Model's stated reason
Basic strategy says to hit a hard 12 against a dealer 10. Standing loses more often because the dealer's 10 upcard rarely busts.
Model's stated reason
Hard 13 against a dealer 10 is a hit under basic strategy, since standing loses more often than risking a bust. Surrender isn't available.
Model's stated reason
A pair of 5s plays as hard 10. Against a dealer Ace with S17 and peek rules, basic strategy says hit rather than double or split.
Model's stated reason
Hard 14 against a dealer Ace is a hit under basic strategy (S17, no surrender). Standing on 14 loses too often to the dealer's likely strong total.
Model's stated reason
Basic strategy says to stand on hard 16 against a dealer 3, since the dealer has a high chance of busting and hitting risks busting first.
Model's stated reason
A hard 20 against a dealer 10 is a strong standing hand, and splitting tens gives up a likely win. Basic strategy says stand.
Model's stated reason
A hard 20 against a dealer 5 is a very strong total, and basic strategy says to stand. Splitting tens gives up a near-certain winning hand for a lower expected value.
Model's stated reason
Hard 18 against a dealer 10 is a stand under basic strategy. Hitting or doubling carries a high bust risk.
Model's stated reason
Basic strategy for hard 15 against a dealer 7 is to hit, since the dealer's 7 is a strong upcard and standing on 15 loses more often.
Model's stated reason
A hard 20 against a dealer 7 is a clear stand; hitting would bust on almost any card.
Model's stated reason
A hard 5 against a dealer 9 is a clear hit under basic strategy. No single card can bust it, and doubling on 5 is too weak.
Model's stated reason
Hard 12 against a dealer 9 is a hit in basic strategy. The dealer is strong here, so standing loses more often than drawing.
Model's stated reason
Hard 16 against a dealer 7 is a hit in basic strategy, since the dealer is likely to finish at 17 or higher. Surrender isn't available.
Model's stated reason
Hard 19 against a dealer 3 is a clear stand under basic strategy. Hitting or doubling would only risk busting a strong total.
Model's stated reason
Hard 20 against a dealer 10 is a clear stand under basic strategy. Splitting tens gives up a very strong total.
Model's stated reason
Hard 16 against a dealer 5: basic strategy is to stand, since the dealer is likely to bust and hitting risks busting first.
Model's stated reason
Hard 19 against a dealer 2 is a clear stand under basic strategy. Any hit or double risks busting a strong total.
Model's stated reason
Basic strategy for soft 19 against a dealer 9 is to stand. Doubling only applies against a 6 under H17 rules, and this game is S17.
Model's stated reason
Hard 14 against a dealer 10 is a hit in basic strategy, and surrender is unavailable. Standing loses more often than hitting.
Model's stated reason
A hard 19 against a dealer 10 is a clear stand under basic strategy. Hitting would bust too often.
Model's stated reason
A hard 19 against a dealer 4 is a clear stand in basic strategy. Any hit or double risks busting a hand that is already strong against a weak dealer upcard.
Model's stated reason
Basic strategy for hard 13 against a dealer 9 is to hit, because the dealer's strong upcard makes standing on 13 too weak.
Model's stated reason
Hard 19 against a dealer 3 is a clear stand under basic strategy. Hitting or doubling risks busting a strong total.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: -60 chips over 20 rounds
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