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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC

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Action timeline

Model's stated reason

Hard 12 vs dealer 10 is a standard hit; standing gives poor expected value.

Model's stated reason

Hard 13 against a dealer 10 is a stand per basic strategy; hitting only improves on 2-8 draws and risks busting.

Model's stated reason

Basic strategy: double hard 10 against dealer 4, a weak upcard with high bust probability.

Model's stated reason

Soft 14 against a dealer 7 is a clear hit per basic strategy; doubling is only correct against weak upcards 4-6, and standing leaves the hand too weak.

Model's stated reason

Hard 15 vs dealer 10: basic strategy says hit, but with dealer peek (no BJ) standing avoids bust risk; standard chart actually hits 15 vs 10, so hit is better EV.

Model's stated reason

With a hard 12 against a dealer 6, basic strategy favors standing: the dealer is likely to bust, and hitting risks breaking with many ten-values in the shoe.

Model's stated reason

Hard 12 against a dealer ace is a Losing spot; basic strategy says hit since standing loses more often than taking a card.

Model's stated reason

Hard 19 is a strong hand; standing is clearly correct against an ace up.

Model's stated reason

Hard 13 against dealer 9 is a clear hit; standing loses far more often than hitting.

Model's stated reason

Hard 14 vs dealer 9 is a basic-strategy hit; standing loses more often than hitting.

Model's stated reason

Hard 18 vs dealer 9 is a standard stand; hitting risks busting for marginal gain.

Model's stated reason

Hard 12 vs dealer 9 is a losing standing position; basic strategy says hit.

Model's stated reason

Hard 15 vs dealer 9 is a basic-strategy hit; standing loses more often than drawing.

Model's stated reason

Hard 14 vs dealer 5 is a standard stand; dealer likely busts.

Model's stated reason

Hard 13 vs dealer 10 is a standard hit; standing loses more often than drawing one card.

Model's stated reason

Hard 13 vs dealer 10 is a hit per basic strategy; standing loses too often.

Model's stated reason

Hard 8 vs dealer 6 is a hit per basic strategy; doubling on 8 is too weak.

Model's stated reason

Hard 10 vs dealer 6 is a hit per basic strategy (double would be preferred but unavailable).

Model's stated reason

Hard 20 vs dealer 6 is a clear stand; hitting risks busting for negligible gain.

Model's stated reason

11 vs dealer 8: basic strategy is to hit; doubling is only favored vs 5 or 6.

Model's stated reason

15 vs dealer 7 is a hit per basic strategy; standing loses more often than hitting.

Model's stated reason

Hard 16 (5+K+A counted as 1) against dealer 7: standing is standard since the dealer's bust odds are decent and hitting risks mostly busting.

Model's stated reason

Hard 13 against a dealer queen is a losing hand that must be improved; basic strategy says hit.

Model's stated reason

Hard 15 against a dealer queen is a losing standing position; basic strategy says hit.

Model's stated reason

Pair of 3s vs dealer 10: basic strategy says hit (splitting is too risky against a ten).

Model's stated reason

Hard 14 vs dealer 10 is a standard hit; standing loses more often than drawing one card.

Model's stated reason

20 is a made hand; standing is clearly optimal against a dealer 6.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: 0 chips over 20 rounds

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