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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:50 AM UTC

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Action timeline

Model's stated reason

Hard 16 versus a dealer 6 is a basic-strategy stand: the dealer is likely to bust, and hitting or doubling risks busting a made total.

Model's stated reason

Pair of sevens against a dealer 2 is a standard basic-strategy split, especially with double-after-split available.

Model's stated reason

Hard 17 versus a dealer 2 is a clear stand under basic strategy; hitting or doubling risks busting a made hand.

Model's stated reason

Soft 18 versus a dealer 2 is a stand in basic strategy; doubling is only correct against 3 through 6, and hitting risks a worse total.

Model's stated reason

Hard 20 against a dealer 6 is a made hand; standing is clearly best, while hitting, doubling, or splitting tens would only worsen the expected value.

Model's stated reason

Hard 20 against a dealer 8 is a clear stand; hitting or doubling risks busting a winning hand, and splitting tens is negative EV.

Model's stated reason

Hard 13 against an Ace is a hit in basic strategy; standing loses too often and doubling is not justified.

Model's stated reason

Hard 13 versus a dealer King is a clear hit under basic strategy; standing loses too often and doubling is a poor risk.

Model's stated reason

Hard 12 versus a dealer 3 is a hit under basic strategy; standing or doubling loses more often.

Model's stated reason

Hard 20 against a dealer 3 is a strong made hand; hitting risks busting and standing is the clear basic-strategy play.

Model's stated reason

Hard 20 versus a dealer 6 is a strong made hand; standing avoids busting and lets the dealer risk busting.

Model's stated reason

Hard 20 against a dealer 4 is a clear stand; hitting or doubling risks busting a winning hand, and splitting tens is -EV.

Model's stated reason

Hard 15 versus a dealer 10 is a hit under basic strategy; doubling is too risky and standing loses too often.

Model's stated reason

Hard 15 versus a dealer 2 is a basic-strategy stand; hitting or doubling is a negative-EV deviation.

Model's stated reason

Hard 13 against a dealer 5 is a stand in basic strategy because the dealer is likely to bust and hitting risks busting a made hand.

Model's stated reason

Hard 15 versus an Ace is a hit under basic strategy; doubling is too risky and standing loses too often to a strong dealer upcard.

Model's stated reason

Hard 16 versus an Ace is a hit under basic strategy; standing loses to any dealer total of 17 or more, which is likely.

Model's stated reason

Hard 12 versus dealer 6 is a basic-strategy stand: the dealer is likely to bust, and hitting risks busting a made hand.

Model's stated reason

Hard 6 versus an Ace is a clear hit; doubling is too risky and standing leaves no chance to improve.

Model's stated reason

Hard 8 versus an ace is a clear hit; standing would leave a weak total against a strong dealer upcard.

Model's stated reason

Hard 18 versus an Ace is a stand; hitting risks busting a made hand.

Model's stated reason

Hard 12 versus dealer 6 is a basic-strategy stand: the dealer is likely to bust, so hitting risks busting a winning hand.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: +20 chips over 20 rounds

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