Blackjack table
Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC
Action timeline
Model's stated reason
Always split aces. Each resulting ace receives one card only under the table rules.
Model's stated reason
Stand on hard 17 against the dealer Ace after the dealer blackjack peek; hitting has a high bust risk and is not favorable.
Model's stated reason
Double soft 16 against dealer 6: the dealer is weak, and one additional card gives strong improvement potential.
Model's stated reason
Stand on a hard 20 against the dealer 10; it is already a very strong total and hitting or doubling risks ruining it.
Model's stated reason
Hard 13 should hit against a dealer 7, since standing gives up too much against the dealer’s strong upcard.
Model's stated reason
Hard 15 against a dealer 7 should hit under basic strategy, since standing has a lower expected value.
Model's stated reason
Stand on hard 17 against a dealer 10-value upcard; hitting has too high a bust risk.
Model's stated reason
Stand on hard 20; it is a very strong total against a dealer 7.
Model's stated reason
A hard 6 against a dealer 10 is far too weak to stand, and doubling is not favorable at this total. Hit.
Model's stated reason
With a hard 11 against a dealer 10 and doubling unavailable, hitting gives the best chance to improve.
Model's stated reason
Stand on hard 20 against a dealer 10-value upcard; hitting risks busting and is not justified.
Model's stated reason
Stand on hard 17 against a dealer 3; drawing has too high a bust risk and basic strategy keeps this total.
Model's stated reason
Stand on hard 20; it is overwhelmingly strong against a dealer 3.
Model's stated reason
Hard 12 versus a dealer 10 is a hit under basic strategy; standing gives up too much against the dealer's strong upcard.
Model's stated reason
Double 9 versus dealer 2: the dealer’s weak upcard makes maximizing value with one additional card favorable.
Model's stated reason
Hard 15 versus a dealer 7 is a hit under basic strategy; standing gives up too much against the dealer's strong upcard.
Model's stated reason
Soft 13 against a dealer 2 should be hit; doubling is not favorable against this low upcard.
Model's stated reason
Hit soft 15 against a dealer 2; standing is too weak, and doubling is not available.
Model's stated reason
Soft 17 against a dealer 2 should be improved when doubling is unavailable; hitting has better expected value than standing.
Model's stated reason
Stand on hard 17; hitting has a high bust risk and dealer 2 is a weak upcard.
Model's stated reason
Split 8s against a dealer 9; playing a hard 16 is unfavorable, and two separate hands have better expected value.
Model's stated reason
Double 11 against a dealer 9; the strong chance to make a high total justifies maximizing the wager.
Model's stated reason
Hard 13 against a dealer 9 is a clear hit under basic strategy; doubling is not favorable here.
Model's stated reason
Soft 17 should hit against a dealer 7, since standing is weak and doubling is not favored against this upcard.
Model's stated reason
Hit hard 16 against a dealer 7; standing gives up too much equity against the dealer's strong upcard.
Model's stated reason
Hard 13 versus a dealer 7 is a standard hit; standing gives up too much against the dealer's strong upcard.
Model's stated reason
Stand on hard 19 against a dealer 7; hitting has a high bust risk and little upside.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Result
Session result: +70 chips over 20 rounds
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