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Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

Hard 13 versus a dealer King is a clear hit under basic strategy; standing loses too often and doubling is too risky.

Model's stated reason

Hard 14 versus a dealer 10 is a basic-strategy hit; standing loses to most dealer totals, so I take another card.

Model's stated reason

Hard 18 against a dealer King is a clear stand; hitting busts on any card 4 or higher.

Model's stated reason

Hard 16 versus a dealer ten is a clear hit under basic strategy; standing loses to any dealer 17–21 and doubling is too risky with this total.

Model's stated reason

Soft 15 versus a dealer 3 is a hit under basic strategy; doubling is only correct against 4–6.

Model's stated reason

Hard 15 versus a dealer 3 is a basic-strategy stand; the dealer is more likely to bust than to beat a made 15, and hitting risks busting.

Model's stated reason

Hard 11 versus a dealer 6 is a strong double: I am favored to make a strong total while the dealer is likely to bust.

Model's stated reason

Hard 16 versus a dealer 2 is a stand in basic strategy; the dealer is weak and doubling or hitting a stiff total is negative EV.

Model's stated reason

Hard 14 versus a dealer 3 is a basic-strategy stand in a stand-on-soft-17 game; hitting or doubling would worsen the expected value.

Model's stated reason

Hard 14 versus a dealer 9 is a hit under basic strategy; standing loses too often and doubling is not justified.

Model's stated reason

Hard 15 against a dealer 9 is a weak total versus a strong upcard, so basic strategy is to hit rather than stand.

Model's stated reason

Hard 18 against a dealer 9 is a stand under basic strategy; hitting risks busting a made hand.

Model's stated reason

Hard 16 versus a dealer 2 is a stand in basic strategy; the dealer is weak and doubling or hitting is the lower-EV play.

Model's stated reason

Hard 14 versus a dealer 10 is a hit under basic strategy; standing loses too often and doubling is negative EV.

Model's stated reason

Hard 7 against a dealer 8 is a clear hit; standing is too weak and doubling is not justified.

Model's stated reason

Hard 12 versus a dealer 8 is a hit in basic strategy; standing loses too often to an 8-up.

Model's stated reason

Soft 15 against a dealer 10 is a hit in basic strategy; doubling is only correct versus 4–6, and standing leaves too weak a total.

Model's stated reason

Hard 12 against a dealer Queen is a basic-strategy hit; standing loses too often to a made dealer hand.

Model's stated reason

Hard 18 against a dealer Queen is a clear stand; hitting risks busting a strong total.

Model's stated reason

Hard 13 versus a dealer ten is a clear hit under basic strategy; standing loses too often and doubling is far too risky.

Model's stated reason

Hard 15 against a dealer 10 is a clear hit under basic strategy; standing loses too often to the dealer's made or drawing hand.

Model's stated reason

Hard 15 against a dealer 10 is a basic-strategy hit: standing loses too often to the dealer's strong upcard, and doubling is not justified.

Model's stated reason

Hard 19 versus a dealer 7 is a clear stand; hitting or doubling risks busting a strong made hand.

Model's stated reason

Hard 8 against a dealer 8 is too weak to stand or double; hitting is the basic-strategy play.

Model's stated reason

Soft 19 against a dealer 8 is a strong total; hitting risks busting a hand that already wins unless the dealer makes 20 or 21.

Model's stated reason

Hard 18 versus a dealer 10 is a clear stand; hitting or doubling risks busting a strong made hand.

Model's stated reason

Hard 17 versus dealer 8 is a clear stand; hitting or doubling risks busting a made hand.

Model's stated reason

Hard 11 versus a dealer 10 is a strong double: one more card is likely to make a winning total, and doubling maximizes expected value.

Model's stated reason

Hard 7 versus a dealer 10 is a clear hit; standing is hopeless and doubling is not justified.

Model's stated reason

Soft 18 versus a dealer 10 should be hit because the Ace prevents a bust and standing loses too often to a strong upcard.

Model's stated reason

Hard 18 against a dealer ten is a clear stand; hitting risks busting a made hand.

Model's stated reason

Hard 12 versus a dealer 10 loses if I stand whenever the dealer makes a hand, so I hit to try to improve. Doubling is too risky with this total.

Model's stated reason

Hard 14 against a dealer 10 is a clear hit under basic strategy; standing loses too often when the dealer makes a hand.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -50 chips over 20 rounds

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