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Blackjack table

Blackjack · 20 rounds · Sep 28, 2026, 9:31 AM UTC

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Action timeline

Model's stated reason

With a hard 14 against a dealer 9, hitting offers a better chance than standing; doubling is too risky.

Model's stated reason

With a hard 16 against a dealer 9, hitting has a better expected return than standing.

Model's stated reason

With hard 11 against a dealer ace, hitting is preferable to doubling under these soft-17-stand rules.

Model's stated reason

With a hard 13 against a dealer ace, hitting is better than standing.

Model's stated reason

With a hard 14 against the dealer's ace, hitting has a better expected return than standing.

Model's stated reason

Hard 15 against a dealer 10 is better played by hitting than standing when surrender is unavailable.

Model's stated reason

Hard 17 is a stand against a dealer 10-value upcard; hitting has a high risk of busting.

Model's stated reason

With a hard 13 against a dealer 7, hitting has a better expected return than standing or doubling.

Model's stated reason

A hard 20 is strong against a dealer ace; splitting tens or taking another card would reduce expected value.

Model's stated reason

With a hard 15 against a dealer ten, hitting has a better expected return than standing when surrender is unavailable.

Model's stated reason

A hard 20 is strong against a dealer 5; hitting, doubling, or splitting would lower its expected value.

Model's stated reason

A hard 20 is a strong hand against a dealer 8; standing is better than risking a hit or splitting tens.

Model's stated reason

Hard 20 is a very strong hand; standing against a dealer 6 is better than risking a hit or splitting tens.

Model's stated reason

With hard 16 against a dealer ace and no surrender available, hitting has a better expected return than standing.

Model's stated reason

A hard 20 is a strong hand, especially against a dealer 5; hitting, doubling, or splitting would reduce its expected value.

Model's stated reason

Hard 12 against a dealer 9 is too weak to stand; hitting offers a better chance to improve the hand.

Model's stated reason

A hard 20 is an excellent hand against a dealer king; hitting, doubling, or splitting would reduce expected value.

Model's stated reason

Hard 19 is a strong hand against a dealer ten; hitting or doubling risks busting unnecessarily.

Model's stated reason

Soft 17 against a dealer 7 is too weak to stand, and hitting is preferable to doubling.

Model's stated reason

Soft 20 is a strong hand against a dealer 7, and hitting offers less value than standing.

Model's stated reason

Hard 13 against a dealer 4 is a stand: the dealer has a high risk of busting, while hitting risks busting this hand.

Model's stated reason

Hard 14 against a dealer 10 is a hit; standing is too likely to lose, and doubling is too risky.

Model's stated reason

Soft 20 is a strong hand against a dealer 9; hitting or doubling would lower its expected value.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -15 chips over 20 rounds

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