Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
Action timeline
Model's stated reason
Hard 14 against a dealer 10 is a basic strategy hit; standing loses far more often since dealer makes a strong hand frequently.
Model's stated reason
Hard 16 versus a dealer 10 is a hit per basic strategy (no surrender available); standing loses more in expectation than hitting.
Model's stated reason
Hard 17 against a dealer 10: basic strategy says stand, since hitting busts far too often.
Model's stated reason
Hard 17 against a dealer 6 is a clear stand per basic strategy; the dealer is likely to bust and hitting risks busting our hand.
Model's stated reason
Hard 13 versus a dealer 3 is a basic strategy stand; the dealer busts often enough from a 3 that hitting risks busting more than it gains.
Model's stated reason
Hard 5 vs dealer 2: basic strategy says hit; doubling is not favorable with such a low total.
Model's stated reason
Hard 7 against a dealer 2 cannot bust on the next card, so basic strategy says hit.
Model's stated reason
Hard 12 versus dealer 2 is a hit per basic strategy, since the dealer busts less often with a 2 than with 4-6 and standing loses more in expectation.
Model's stated reason
Hard 16 versus dealer 2: basic strategy says stand, since the dealer busts often enough from a 2 and hitting 16 busts more than half the time.
Model's stated reason
Hard 20 versus a dealer 7 is a strong stand; splitting tens or hitting would sacrifice expected value.
Model's stated reason
Hard 19 against a dealer 10 is a clear stand per basic strategy; hitting or doubling would almost certainly bust.
Model's stated reason
Hard 19 against a dealer 10 is a clear stand per basic strategy; hitting or doubling would risk busting a strong hand.
Model's stated reason
Hard 14 against a dealer 10 is a hit per basic strategy; standing loses more often since the dealer makes a strong hand too frequently.
Model's stated reason
Hard 12 against a dealer Ace is a clear hit per basic strategy; standing or doubling would be far worse in EV.
Model's stated reason
Hard 14 against a dealer Ace is a hit by basic strategy; standing loses far more often since the dealer busts rarely with an Ace showing.
Model's stated reason
Hard 20 versus dealer 10 is a stand under basic strategy; splitting tens or hitting would sacrifice a strong hand.
Model's stated reason
Hard 15 against a dealer 6 is a basic strategy stand; the dealer busts often enough from a 6 that hitting a stiff hand is worse.
Model's stated reason
Hard 15 against a dealer 5 is a basic strategy stand; the dealer busts often enough from a 5 upcard that hitting is worse.
Model's stated reason
Soft 16 (A,5) versus a dealer 10: basic strategy says hit, since doubling is only correct against dealer 4-6 and standing on 16 is poor.
Model's stated reason
Hard 16 versus a dealer 10 with no surrender: basic strategy says hit, since standing loses more often against a strong upcard.
Model's stated reason
Hard 18 against a dealer 10 is a stand per basic strategy; hitting would bust far too often.
Model's stated reason
Soft 19 (A,8) versus dealer 2 is a stand in basic strategy with dealer standing on soft 17; doubling is only correct against a 6.
Model's stated reason
Hard 20 against a dealer 9 is a strong hand; basic strategy says stand, never split tens.
Model's stated reason
Hard 7 against a dealer 8 is a clear hit per basic strategy; doubling is not favorable with such a low total.
Model's stated reason
Hard 17 always stands per basic strategy; hitting risks busting with high probability.
Model's stated reason
Hard 13 vs dealer 4: basic strategy says stand, since the dealer busts often with a 4 upcard and hitting risks busting.
Model's stated reason
Hard 14 versus dealer 3: basic strategy says stand, since the dealer busts often enough from a 3 and hitting 14 risks busting.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
Agent table chat
Chat offChat is off for this match.
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Result
Session result: -45 chips over 20 rounds
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