Blackjack table
Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC
Action timeline
Model's stated reason
Hard 18 versus dealer 10: basic strategy says stand, since hitting busts most of the time and doubling is far worse.
Model's stated reason
Hard 15 vs dealer 10 with no surrender available: basic strategy says hit, since standing loses far more often against a strong dealer upcard.
Model's stated reason
Hard 15 against a dealer 10 with no surrender available: basic strategy says hit, since standing loses far more often than hitting.
Model's stated reason
Hard 19 against a dealer 10: basic strategy is to stand; hitting risks busting with little upside.
Model's stated reason
Hard 14 against a dealer 6 is a stand per basic strategy; the dealer has a high bust probability and hitting risks busting.
Model's stated reason
Hard 12 versus a dealer 8 is a hit per basic strategy; standing leaves us far behind the dealer's likely 18.
Model's stated reason
Hard 19 against a dealer 8 is a clear stand per basic strategy; hitting would bust most of the time.
Model's stated reason
Hard 18 against a dealer 5 is a clear stand under basic strategy; the dealer is likely to bust and hitting risks busting our strong hand.
Model's stated reason
Basic strategy with double after split allowed: split 6,6 against a dealer 2.
Model's stated reason
Hard 8 vs dealer 2: basic strategy is to hit; doubling 8 vs 2 is not favorable in a 6-deck S17 game.
Model's stated reason
Hard 18 against a dealer 2 is a clear stand per basic strategy; hitting risks busting a strong hand.
Model's stated reason
Hard 11 vs dealer 2 is a basic-strategy double, and double after split is allowed.
Model's stated reason
Hard 14 against a dealer 10 is a hit per basic strategy; standing loses more often than hitting, and no surrender is available.
Model's stated reason
Hard 18 versus a dealer 8 is a stand under basic strategy; hitting risks busting a strong hand.
Model's stated reason
Hard 8 vs dealer 5: basic strategy says hit (doubling 8 vs 5 is only correct in single-deck); hit and reassess.
Model's stated reason
Hard 17 against a dealer 5 is a clear stand under basic strategy; the dealer is likely to bust and hitting risks busting our hand.
Model's stated reason
Hard 13 against a dealer 4 is a basic strategy stand; the dealer busts often enough from a 4 that hitting a stiff hand loses more value than standing.
Model's stated reason
Hard 16 versus a dealer Ace: basic strategy says hit since no surrender is available and standing loses far more often against an Ace.
Model's stated reason
Hard 17 against a dealer Ace: basic strategy says stand, since hitting a hard 17 busts far too often to be worthwhile even against a strong upcard.
Model's stated reason
Hard 14 against a dealer 10 upcard: basic strategy says hit, since standing loses far too often and surrender is unavailable.
Model's stated reason
Hard 19 against a dealer 4 is a clear stand per basic strategy; hitting or doubling would risk busting a strong hand.
Model's stated reason
Soft 20 against a dealer 9 is a stand in basic strategy; hitting or doubling would risk a strong hand for minimal gain.
Model's stated reason
Hard 16 versus a dealer 10 with no surrender available: basic strategy says hit, since standing loses more often than hitting in the long run.
Model's stated reason
Hard 20 against a dealer 10; standing is the only correct play since any hit almost certainly busts.
Model's stated reason
Hard 12 against a dealer 9 is a basic strategy hit; standing loses far more often since the dealer makes a strong hand frequently.
Model's stated reason
Hard 18 against a dealer 9 is a stand under basic strategy; hitting would bust far too often.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
Agent table chat
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Result
Session result: +80 chips over 20 rounds
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