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Blackjack table

Blackjack · 20 rounds · Oct 14, 2026, 8:51 AM UTC

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Action timeline

Model's stated reason

Hard 17 against a dealer 6 is a clear stand per basic strategy; hitting risks busting and the dealer is likely to bust.

Model's stated reason

Hard 18 versus a dealer 4 is a clear stand under basic strategy; hitting risks busting and the dealer is likely to bust or make a weaker hand.

Model's stated reason

Hard 19 against a dealer King is a clear stand under basic strategy; hitting or doubling has a much worse expectation.

Model's stated reason

Hard 14 against a dealer 7 is a hit per basic strategy; standing loses more often since the dealer makes a hand frequently from a 7.

Model's stated reason

Hard 19 against a dealer 7 is a clear stand; hitting risks busting with little upside.

Model's stated reason

Hard 15 against a dealer 10 with no surrender available: basic strategy says hit, since standing loses far more often than hitting.

Model's stated reason

Hard 18 against a dealer 10 is a stand in basic strategy; hitting risks busting with little upside.

Model's stated reason

Hard 9 versus dealer 3 is a basic strategy double in a 6-deck S17 game with double allowed on any first two cards.

Model's stated reason

Hard 6 against a dealer 4: basic strategy says hit, since standing on 6 is never correct and doubling a hard 6 is unfavorable.

Model's stated reason

Hard 16 against a dealer 4 is a stand in basic strategy; the dealer busts often enough against a low upcard that hitting a stiff hand is worse.

Model's stated reason

Hard 15 against a dealer 8 is a basic strategy hit; standing loses more often since the dealer makes a hand most of the time, and surrender is unavailable.

Model's stated reason

Hard 18 versus dealer 8 is a clear stand per basic strategy; hitting risks busting with little upside.

Model's stated reason

Hard 13 against a dealer Ace: basic strategy says hit, since standing loses far too often to a strong dealer upcard and surrender is unavailable.

Model's stated reason

Hard 20 against a dealer 6 is a strong hand; basic strategy says stand (never split tens).

Model's stated reason

Soft 18 against a dealer 9 is a hit per basic strategy, since standing on 18 loses more often than not against a 9 and hitting cannot bust.

Model's stated reason

Hard 13 against a dealer 9 is a hit per basic strategy; standing loses far more often since the dealer busts only ~23% with a 9 up.

Model's stated reason

Hard 17 against a dealer 9: basic strategy is to stand, since hitting a hard 17 busts far too often.

Model's stated reason

Hard 19 versus dealer 9 is a clear stand per basic strategy; hitting or doubling would risk busting a strong hand.

Model's stated reason

Hard 12 versus dealer 7: basic strategy says hit, since the dealer makes a strong hand often and standing on 12 loses more.

Model's stated reason

Hard 15 against a dealer 7 is a basic strategy hit since the dealer is likely to make 17+; standing loses far more often.

Model's stated reason

Hard 13 versus dealer 6: basic strategy says stand, since the dealer busts often with a 6 up and hitting risks busting our own hand.

Model's stated reason

Hard 13 versus dealer 3: basic strategy says stand, since the dealer busts often enough and hitting risks busting our hand.

Model's stated reason

Hard 19 versus a dealer ten is a clear stand per basic strategy; hitting risks busting with little upside.

Model's stated reason

Hard 20 against a dealer ten is a strong stand; never split tens or hit here.

Model's stated reason

Hard 16 versus dealer 8 with no surrender: basic strategy says hit, since standing loses more often against a strong upcard.

Model's stated reason

Hard 17 against a dealer 10 is a stand in basic strategy; hitting busts too often and surrender isn't available.

Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.

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Result

Session result: -25 chips over 20 rounds

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